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synced 2026-07-11 16:14:08 +01:00
Made Agent IDs rewrittable.
Added antag check for forging.
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@@ -141,24 +141,24 @@ update_label("John Doe", "Clowny")
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if(user.mind.special_role)
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usr << "<span class='notice'>The card's microscanners activate as you pass it over the ID, copying its access.</span>"
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/obj/item/weapon/card/id/syndicate/CtrlClick(mob/user)
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if(loc == user)
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if(istype(user, /mob/living) && user.mind)
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if(user.mind.special_role)
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var t = copytext(sanitize(input(user, "What name would you like to put on this card?", "Agent card name", registered_name ? registered_name : (ishuman(user) ? user.real_name : user.name))as text | null),1,26)
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if(!t || t == "Unknown" || t == "floor" || t == "wall" || t == "r-wall") //Same as mob/new_player/prefrences.dm
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if (t)
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alert("Invalid name.")
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return
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registered_name = t
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/obj/item/weapon/card/id/syndicate/attack_self(mob/user)
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if(!src.registered_name)
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//Stop giving the players unsanitized unputs! You are giving ways for players to intentionally crash clients! -Nodrak
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var t = copytext(sanitize(input(user, "What name would you like to put on this card?", "Agent card name", ishuman(user) ? user.real_name : user.name)as text | null),1,26)
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if(!t || t == "Unknown" || t == "floor" || t == "wall" || t == "r-wall") //Same as mob/new_player/prefrences.dm
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if (t)
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alert("Invalid name.")
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return
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src.registered_name = t
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var u = copytext(sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant")as text | null),1,MAX_MESSAGE_LEN)
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if(!u)
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src.registered_name = ""
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return
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src.assignment = u
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update_label()
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user << "<span class='notice'>You successfully forge the ID card.</span>"
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var u = copytext(sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant")as text | null),1,MAX_MESSAGE_LEN)
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if(!u)
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registered_name = ""
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return
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assignment = u
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update_label()
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user << "<span class='notice'>You successfully forge the ID card.</span>"
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else
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..()
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