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BSA impact animation (#91085)
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@@ -193,6 +193,17 @@
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if(EAST)
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icon_state = "beam_splash_e"
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/obj/effect/temp_visual/bsa_impact
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name = "\improper Bluespace Artillery detonation"
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desc = "Tearing into conventional space once more, the immense energy of the beam is delivered directly into the target and its surroundings."
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icon = 'icons/effects/96x160.dmi'
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icon_state = "bsa_impact_ex"
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layer = ABOVE_ALL_MOB_LAYER
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plane = ABOVE_GAME_PLANE
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pixel_y = -32
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pixel_x = -32
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duration = 10
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/obj/effect/temp_visual/wizard
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name = "water"
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icon = 'icons/mob/simple/mob.dmi'
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