BSA impact animation (#91085)

This commit is contained in:
Capsandi
2025-05-12 21:52:38 -04:00
committed by GitHub
parent 3480a77528
commit 179cc3afbb
4 changed files with 13 additions and 1 deletions
@@ -193,6 +193,17 @@
if(EAST)
icon_state = "beam_splash_e"
/obj/effect/temp_visual/bsa_impact
name = "\improper Bluespace Artillery detonation"
desc = "Tearing into conventional space once more, the immense energy of the beam is delivered directly into the target and its surroundings."
icon = 'icons/effects/96x160.dmi'
icon_state = "bsa_impact_ex"
layer = ABOVE_ALL_MOB_LAYER
plane = ABOVE_GAME_PLANE
pixel_y = -32
pixel_x = -32
duration = 10
/obj/effect/temp_visual/wizard
name = "water"
icon = 'icons/mob/simple/mob.dmi'