diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 7274f63d477..336e7aba3d4 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -6,6 +6,7 @@ * Cloth * Plastic * Cardboard + * Paper Frames * Runed Metal (cult) * Brass (clockwork cult) */ @@ -14,31 +15,31 @@ * Metal */ GLOBAL_LIST_INIT(metal_recipes, list ( \ - new/datum/stack_recipe("stool", /obj/structure/chair/stool, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("bar stool", /obj/structure/chair/stool/bar, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("chair", /obj/structure/chair, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("swivel chair", /obj/structure/chair/office/dark, 5, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("comfy chair", /obj/structure/chair/comfy/beige, 2, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("stool", /obj/structure/chair/stool, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("bar stool", /obj/structure/chair/stool/bar, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("chair", /obj/structure/chair, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("swivel chair", /obj/structure/chair/office/dark, 5, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("comfy chair", /obj/structure/chair/comfy/beige, 2, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = TRUE, on_floor = TRUE), \ null, \ new/datum/stack_recipe("rack parts", /obj/item/weapon/rack_parts), \ - new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ null, \ - new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ null, \ new/datum/stack_recipe("floor tile", /obj/item/stack/tile/plasteel, 1, 4, 20), \ new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60), \ null, \ - new/datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 40, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 40, one_per_turf = TRUE, on_floor = TRUE), \ null, \ - new/datum/stack_recipe("computer frame", /obj/structure/frame/computer, 5, time = 25, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("modular console", /obj/machinery/modular_computer/console/buildable/, 10, time = 25, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("machine frame", /obj/structure/frame/machine, 5, time = 25, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("airlock assembly", /obj/structure/door_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("firelock frame", /obj/structure/firelock_frame, 3, time = 50, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 25, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 25, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("reflector frame", /obj/structure/reflector, 5, time = 25, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("computer frame", /obj/structure/frame/computer, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("modular console", /obj/machinery/modular_computer/console/buildable/, 10, time = 25, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("machine frame", /obj/structure/frame/machine, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("airlock assembly", /obj/structure/door_assembly, 4, time = 50, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("firelock frame", /obj/structure/firelock_frame, 3, time = 50, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("reflector frame", /obj/structure/reflector, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \ null, \ new/datum/stack_recipe("grenade casing", /obj/item/weapon/grenade/chem_grenade), \ new/datum/stack_recipe("light fixture frame", /obj/item/wallframe/light_fixture, 2), \ @@ -50,8 +51,8 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \ new/datum/stack_recipe("extinguisher cabinet frame", /obj/item/wallframe/extinguisher_cabinet, 2), \ new/datum/stack_recipe("button frame", /obj/item/wallframe/button, 1), \ null, \ - new/datum/stack_recipe("iron door", /obj/structure/mineral_door/iron, 20, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("floodlight frame", /obj/structure/floodlight_frame, 5, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("iron door", /obj/structure/mineral_door/iron, 20, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("floodlight frame", /obj/structure/floodlight_frame, 5, one_per_turf = TRUE, on_floor = TRUE), \ )) /obj/item/stack/sheet/metal @@ -96,7 +97,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \ * Plasteel */ GLOBAL_LIST_INIT(plasteel_recipes, list ( \ - new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = 1), \ + new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = TRUE), \ new/datum/stack_recipe("bomb assembly", /obj/machinery/syndicatebomb/empty, 10, time = 50), \ )) @@ -133,22 +134,22 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ new/datum/stack_recipe("wood table frame", /obj/structure/table_frame/wood, 2, time = 10), \ new/datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), \ new/datum/stack_recipe("rolling pin", /obj/item/weapon/kitchen/rollingpin, 2, time = 30), \ - new/datum/stack_recipe("wooden chair", /obj/structure/chair/wood/, 3, time = 10, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("winged wooden chair", /obj/structure/chair/wood/wings, 3, time = 10, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("book case", /obj/structure/bookcase, 4, time = 15, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 15, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("dog bed", /obj/structure/bed/dogbed, 10, time = 10, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("wooden chair", /obj/structure/chair/wood/, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("winged wooden chair", /obj/structure/chair/wood/wings, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("book case", /obj/structure/bookcase, 4, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("dog bed", /obj/structure/bed/dogbed, 10, time = 10, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("picture frame", /obj/item/wallframe/picture, 1, time = 10),\ - new/datum/stack_recipe("display case chassis", /obj/structure/displaycase_chassis, 5, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("display case chassis", /obj/structure/displaycase_chassis, 5, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("wooden buckler", /obj/item/weapon/shield/riot/buckler, 20, time = 40), \ new/datum/stack_recipe("apiary", /obj/structure/beebox, 40, time = 50),\ new/datum/stack_recipe("tiki mask", /obj/item/clothing/mask/gas/tiki_mask, 2), \ new/datum/stack_recipe("honey frame", /obj/item/honey_frame, 5, time = 10),\ - new/datum/stack_recipe("ore box", /obj/structure/ore_box, 4, time = 50, one_per_turf = 1, on_floor = 1),\ - new/datum/stack_recipe("wooden crate", /obj/structure/closet/crate/wooden, 6, time = 50, one_per_turf = 1, on_floor = 1),\ + new/datum/stack_recipe("ore box", /obj/structure/ore_box, 4, time = 50, one_per_turf = TRUE, on_floor = TRUE),\ + new/datum/stack_recipe("wooden crate", /obj/structure/closet/crate/wooden, 6, time = 50, one_per_turf = TRUE, on_floor = TRUE),\ new/datum/stack_recipe("baseball bat", /obj/item/weapon/melee/baseball_bat, 5, time = 15),\ )) @@ -255,12 +256,12 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \ */ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \ - new/datum/stack_recipe("runed door", /obj/machinery/door/airlock/cult, 1, time = 50, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("runed girder", /obj/structure/girder/cult, 1, time = 50, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("pylon", /obj/structure/destructible/cult/pylon, 4, time = 40, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("forge", /obj/structure/destructible/cult/forge, 3, time = 40, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("archives", /obj/structure/destructible/cult/tome, 3, time = 40, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("altar", /obj/structure/destructible/cult/talisman, 3, time = 40, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("runed door", /obj/machinery/door/airlock/cult, 1, time = 50, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("runed girder", /obj/structure/girder/cult, 1, time = 50, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("pylon", /obj/structure/destructible/cult/pylon, 4, time = 40, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("forge", /obj/structure/destructible/cult/forge, 3, time = 40, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("archives", /obj/structure/destructible/cult/tome, 3, time = 40, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("altar", /obj/structure/destructible/cult/talisman, 3, time = 40, one_per_turf = TRUE, on_floor = TRUE), \ )) /obj/item/stack/sheet/runed_metal @@ -373,7 +374,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ origin_tech = "materials=2;biotech=2" GLOBAL_LIST_INIT(plastic_recipes, list( - new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = 1, on_floor = 1, time = 40), \ + new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \ new /datum/stack_recipe("water bottle", /obj/item/weapon/reagent_containers/glass/beaker/waterbottle/empty), \ new /datum/stack_recipe("large water bottle", /obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large/empty,3), \ new /datum/stack_recipe("wet floor sign", /obj/item/weapon/caution, 2))) @@ -397,3 +398,26 @@ GLOBAL_LIST_INIT(plastic_recipes, list( /obj/item/stack/sheet/plastic/Initialize(mapload, new_amount, merge = TRUE) recipes = GLOB.plastic_recipes . = ..() + +GLOBAL_LIST_INIT(paperframe_recipes, list( +new /datum/stack_recipe("paper frame separator", /obj/structure/window/paperframe, 2, one_per_turf = TRUE, on_floor = TRUE, time = 10), \ +new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperframe, 3, one_per_turf = TRUE, on_floor = TRUE, time = 10 ))) + +/obj/item/stack/sheet/paperframes + name = "paper frames" + desc = "A thin wooden frame with paper attached." + singular_name = "paper frame" + icon_state = "sheet-paper" + origin_tech = "materials=1" + merge_type = /obj/item/stack/sheet/paperframes + resistance_flags = FLAMMABLE + +/obj/item/stack/sheet/paperframes/Initialize() + recipes = GLOB.paperframe_recipes + . = ..() +/obj/item/stack/sheet/paperframes/five + amount = 5 +/obj/item/stack/sheet/paperframes/twenty + amount = 20 +/obj/item/stack/sheet/paperframes/fifty + amount = 50 \ No newline at end of file diff --git a/code/game/objects/structures/mineral_doors.dm b/code/game/objects/structures/mineral_doors.dm index ada75846e79..dcbc910e342 100644 --- a/code/game/objects/structures/mineral_doors.dm +++ b/code/game/objects/structures/mineral_doors.dm @@ -5,7 +5,7 @@ name = "metal door" density = 1 anchored = 1 - opacity = 1 + opacity = TRUE icon = 'icons/obj/doors/mineral_doors.dmi' icon_state = "metal" @@ -86,11 +86,11 @@ /obj/structure/mineral_door/proc/Open() isSwitchingStates = 1 - playsound(loc, openSound, 100, 1) + playsound(src, openSound, 100, 1) + set_opacity(FALSE) flick("[initial_state]opening",src) sleep(10) density = 0 - opacity = 0 state = 1 air_update_turf(1) update_icon() @@ -110,7 +110,7 @@ flick("[initial_state]closing",src) sleep(10) density = 1 - opacity = 1 + set_opacity(TRUE) state = 0 air_update_turf(1) update_icon() @@ -175,11 +175,11 @@ max_integrity = 100 /obj/structure/mineral_door/transparent - opacity = 0 + opacity = FALSE /obj/structure/mineral_door/transparent/Close() ..() - opacity = 0 + set_opacity(FALSE) /obj/structure/mineral_door/transparent/plasma name = "plasma door" @@ -219,3 +219,22 @@ resistance_flags = FLAMMABLE obj_integrity = 200 max_integrity = 200 + +/obj/structure/mineral_door/paperframe + name = "paper frame door" + icon_state = "paperframe" + openSound = 'sound/effects/doorcreaky.ogg' + closeSound = 'sound/effects/doorcreaky.ogg' + sheetType = /obj/item/stack/sheet/paperframes + sheetAmount = 3 + resistance_flags = FLAMMABLE + obj_integrity = 20 + max_integrity = 20 + +/obj/structure/mineral_door/paperframe/Initialize() + . = ..() + queue_smooth_neighbors(src) + +/obj/structure/mineral_door/paperframe/Destroy() + queue_smooth_neighbors(src) + return ..() diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 5356725c032..33a9a1f329d 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -25,6 +25,8 @@ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 80, acid = 100) CanAtmosPass = ATMOS_PASS_PROC var/real_explosion_block //ignore this, just use explosion_block + var/breaksound = "shatter" + var/hitsound = 'sound/effects/Glasshit.ogg' /obj/structure/window/examine(mob/user) ..() @@ -144,7 +146,7 @@ user.changeNext_move(CLICK_CD_MELEE) user.visible_message("Something knocks on [src].") add_fingerprint(user) - playsound(loc, 'sound/effects/glassknock.ogg', 50, 1) + playsound(src, 'sound/effects/Glassknock.ogg', 50, 1) /obj/structure/window/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) if(!can_be_reached(user)) @@ -157,7 +159,7 @@ user.changeNext_move(CLICK_CD_MELEE) user.visible_message("[user] knocks on [src].") add_fingerprint(user) - playsound(loc, 'sound/effects/glassknock.ogg', 50, 1) + playsound(src, 'sound/effects/Glassknock.ogg', 50, 1) /obj/structure/window/attack_paw(mob/user) return attack_hand(user) @@ -178,10 +180,10 @@ if(obj_integrity < max_integrity) if(WT.remove_fuel(0,user)) to_chat(user, "You begin repairing [src]...") - playsound(loc, WT.usesound, 40, 1) + playsound(src, WT.usesound, 40, 1) if(do_after(user, 40*I.toolspeed, target = src)) obj_integrity = max_integrity - playsound(loc, 'sound/items/welder2.ogg', 50, 1) + playsound(src, 'sound/items/Welder2.ogg', 50, 1) update_nearby_icons() to_chat(user, "You repair [src].") else @@ -190,7 +192,7 @@ if(!(flags&NODECONSTRUCT)) if(istype(I, /obj/item/weapon/screwdriver)) - playsound(loc, I.usesound, 75, 1) + playsound(src, I.usesound, 75, 1) if(reinf) if(state == WINDOW_SCREWED_TO_FRAME || state == WINDOW_IN_FRAME) to_chat(user, "You begin to [state == WINDOW_SCREWED_TO_FRAME ? "unscrew the window from":"screw the window to"] the frame...") @@ -214,19 +216,19 @@ else if (istype(I, /obj/item/weapon/crowbar) && reinf && (state == WINDOW_OUT_OF_FRAME || state == WINDOW_IN_FRAME)) to_chat(user, "You begin to lever the window [state == WINDOW_OUT_OF_FRAME ? "into":"out of"] the frame...") - playsound(loc, I.usesound, 75, 1) + playsound(src, I.usesound, 75, 1) if(do_after(user, decon_speed*I.toolspeed, target = src, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored))) state = (state == WINDOW_OUT_OF_FRAME ? WINDOW_IN_FRAME : WINDOW_OUT_OF_FRAME) to_chat(user, "You pry the window [state == WINDOW_IN_FRAME ? "into":"out of"] the frame.") return else if(istype(I, /obj/item/weapon/wrench) && !anchored) - playsound(loc, I.usesound, 75, 1) + playsound(src, I.usesound, 75, 1) to_chat(user, " You begin to disassemble [src]...") if(do_after(user, decon_speed*I.toolspeed, target = src, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored))) var/obj/item/stack/sheet/G = new glass_type(user.loc, glass_amount) G.add_fingerprint(user) - playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1) + playsound(src, 'sound/items/Deconstruct.ogg', 50, 1) to_chat(user, "You successfully disassemble [src].") qdel(src) return @@ -265,18 +267,18 @@ switch(damage_type) if(BRUTE) if(damage_amount) - playsound(src.loc, 'sound/effects/glasshit.ogg', 75, 1) + playsound(src, hitsound, 75, 1) else playsound(src, 'sound/weapons/tap.ogg', 50, 1) if(BURN) - playsound(src.loc, 'sound/items/welder.ogg', 100, 1) + playsound(src, 'sound/items/Welder.ogg', 100, 1) /obj/structure/window/deconstruct(disassembled = TRUE) if(QDELETED(src)) return if(!disassembled) - playsound(src, "shatter", 70, 1) + playsound(src, breaksound, 70, 1) var/turf/T = loc if(!(flags & NODECONSTRUCT)) for(var/i in debris) @@ -429,7 +431,6 @@ name = "tinted window" icon_state = "twindow" opacity = 1 - /obj/structure/window/reinforced/tinted/frosted name = "frosted window" icon_state = "fwindow" @@ -548,9 +549,7 @@ if(fulltile) made_glow = TRUE ..() - for(var/obj/item/I in debris) - debris -= I - qdel(I) + QDEL_LIST(debris) var/amount_of_gears = 2 if(fulltile) new /obj/effect/temp_visual/ratvar/window(get_turf(src)) @@ -599,3 +598,80 @@ /obj/structure/window/reinforced/clockwork/fulltile/unanchored anchored = FALSE + +/obj/structure/window/paperframe + name = "paper frame" + desc = "A fragile separator made of thin wood and paper." + icon = 'icons/obj/smooth_structures/paperframes.dmi' + icon_state = "frame" + dir = FULLTILE_WINDOW_DIR + opacity = TRUE + max_integrity = 15 + obj_integrity = 15 + fulltile = TRUE + flags = PREVENT_CLICK_UNDER + smooth = SMOOTH_TRUE + canSmoothWith = list(/obj/structure/window/paperframe, /obj/structure/mineral_door/paperframe) + glass_amount = 2 + glass_type = /obj/item/stack/sheet/paperframes + heat_resistance = 233 + decon_speed = 10 + CanAtmosPass = ATMOS_PASS_YES + resistance_flags = FLAMMABLE + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0) + breaksound = 'sound/items/poster_ripped.ogg' + hitsound = 'sound/weapons/slashmiss.ogg' + var/static/mutable_appearance/torn = mutable_appearance('icons/obj/smooth_structures/paperframes.dmi',icon_state = "torn", layer = ABOVE_OBJ_LAYER - 0.1) + var/static/mutable_appearance/paper = mutable_appearance('icons/obj/smooth_structures/paperframes.dmi',icon_state = "paper", layer = ABOVE_OBJ_LAYER - 0.1) + +/obj/structure/window/paperframe/Initialize() + . = ..() + QDEL_LIST(debris) + var/papers = rand(1,4) + debris += new /obj/item/stack/sheet/mineral/wood() + for(var/i in 1 to papers) + debris += new /obj/item/weapon/paper/natural() + update_icon() + +/obj/structure/window/paperframe/attack_hand(mob/user) + add_fingerprint(user) + if(user.a_intent != INTENT_HARM) + user.changeNext_move(CLICK_CD_MELEE) + user.visible_message("[user] knocks on [src].") + playsound(src, "pageturn", 50, 1) + else + take_damage(4,BRUTE,"melee", 0) + playsound(src, hitsound, 50, 1) + if(!QDELETED(src)) + user.visible_message("[user] tears a hole in [src].") + update_icon() + +/obj/structure/window/paperframe/update_icon() + if(obj_integrity < max_integrity) + cut_overlay(paper) + add_overlay(torn) + set_opacity(FALSE) + else + cut_overlay(torn) + add_overlay(paper) + set_opacity(TRUE) + queue_smooth(src) + + +/obj/structure/window/paperframe/attackby(obj/item/weapon/W, mob/user) + if(W.is_hot()) + fire_act(W.is_hot()) + return + if(user.a_intent == INTENT_HARM) + return ..() + if(istype(W, /obj/item/weapon/paper) && obj_integrity < max_integrity) + user.visible_message("[user] starts to patch the holes in \the [src].") + if(do_after(user, 20, target = src)) + obj_integrity = min(obj_integrity+4,max_integrity) + qdel(W) + user.visible_message("[user] patches some of the holes in \the [src].") + if(obj_integrity == max_integrity) + update_icon() + return + ..() + update_icon() \ No newline at end of file diff --git a/code/modules/crafting/recipes.dm b/code/modules/crafting/recipes.dm index c1a9a1bceaa..d915c4f6c85 100644 --- a/code/modules/crafting/recipes.dm +++ b/code/modules/crafting/recipes.dm @@ -390,6 +390,21 @@ ) category = CAT_MISC +/datum/crafting_recipe/paperframes + name = "Paper Frames" + result = /obj/item/stack/sheet/paperframes/five + time = 10 + reqs = list(/obj/item/stack/sheet/mineral/wood = 5,/obj/item/weapon/paper = 20) + category = CAT_MISC + +/datum/crafting_recipe/naturalpaper + name = "Hand-Pressed Paper" + time = 30 + reqs = list(/datum/reagent/water = 50, /obj/item/stack/sheet/mineral/wood = 1) + tools = list(/obj/item/weapon/hatchet) + result = /obj/item/weapon/paper_bin/bundlenatural + category = CAT_MISC + /datum/crafting_recipe/toysword name = "Toy Sword" reqs = list(/obj/item/weapon/light/bulb = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4) diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index e5ca868ff54..73f9256a923 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -383,6 +383,15 @@ . = ..() color = pick("FF0000", "#33cc33", "#ffb366", "#551A8B", "#ff80d5", "#4d94ff") +/* + * Natural paper + */ + +/obj/item/weapon/paper/natural/Initialize() + . = ..() + color = "#FFF5ED" + + /* * Premade paper */ diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm index ceb7488295f..57a79fefe86 100644 --- a/code/modules/paperwork/paperbin.dm +++ b/code/modules/paperwork/paperbin.dm @@ -141,4 +141,34 @@ name = "construction paper bin" desc = "Contains all the paper you'll never need, IN COLOR!" icon_state = "paper_binc" - papertype = /obj/item/weapon/paper/construction \ No newline at end of file + papertype = /obj/item/weapon/paper/construction + +/obj/item/weapon/paper_bin/bundlenatural + name = "natural paper bundle" + desc = "A bundle of paper created using traditional methods." + icon_state = "paper_bundle" + papertype = /obj/item/weapon/paper/natural + resistance_flags = FLAMMABLE +/obj/item/weapon/paper_bin/bundlenatural/attack_hand(mob/user) + ..() + if(total_paper < 1) + qdel(src) +/obj/item/weapon/paper_bin/bundlenatural/fire_act(exposed_temperature, exposed_volume) + qdel(src) +/obj/item/weapon/paper_bin/bundlenatural/attackby(obj/item/weapon/W, mob/user) + if(W.is_sharp()) + to_chat(user, "You snip \the [src], spilling paper everywhere.") + var/turf/T = get_turf(src.loc) + while(total_paper > 0) + total_paper-- + var/obj/item/weapon/paper/P + if(papers.len > 0) + P = papers[papers.len] + papers -= P + else + P = new papertype() + P.forceMove(T) + CHECK_TICK + qdel(src) + else + ..() \ No newline at end of file diff --git a/icons/obj/bureaucracy.dmi b/icons/obj/bureaucracy.dmi index b1c11a67e81..1169888b344 100644 Binary files a/icons/obj/bureaucracy.dmi and b/icons/obj/bureaucracy.dmi differ diff --git a/icons/obj/doors/mineral_doors.dmi b/icons/obj/doors/mineral_doors.dmi index 92158d86451..7682252a6d2 100644 Binary files a/icons/obj/doors/mineral_doors.dmi and b/icons/obj/doors/mineral_doors.dmi differ diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi index 88cfcd39d60..f5fa993651c 100644 Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ diff --git a/icons/obj/smooth_structures/paperframes.dmi b/icons/obj/smooth_structures/paperframes.dmi new file mode 100644 index 00000000000..5ac2c27dd51 Binary files /dev/null and b/icons/obj/smooth_structures/paperframes.dmi differ