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[MIRROR] Fixes a few bugs with greyscale stacks. (#1670)
* Fixes a few bugs with greyscale stacks. (#54858) Fixes greyscale floor tiles merging regardless of their materials. Fixes greyscale floor tiles voiding materials when splitting the stack. Fixes greyscale floor tile stacks being created with no mats_per_unit and only enough custom materials for a single unit. Fixes greyscale tile flooring being created with the wrong amount of materials. Fixes greyscale tile flooring not producing floor tiles/producing floor tiles with 0 units. * Fixes a few bugs with greyscale stacks. Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
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TemporalOroboros
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d972fc4003
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186f4bd4c2
@@ -73,7 +73,7 @@
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singular_name = "uranium ore chunk"
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points = 30
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material_flags = MATERIAL_NO_EFFECTS
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custom_materials = list(/datum/material/uranium=MINERAL_MATERIAL_AMOUNT)
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mats_per_unit = list(/datum/material/uranium=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/uranium
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mine_experience = 6
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scan_state = "rock_Uranium"
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@@ -85,7 +85,7 @@
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inhand_icon_state = "Iron ore"
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singular_name = "iron ore chunk"
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points = 1
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custom_materials = list(/datum/material/iron=MINERAL_MATERIAL_AMOUNT)
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mats_per_unit = list(/datum/material/iron=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/metal
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mine_experience = 1
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scan_state = "rock_Iron"
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@@ -97,7 +97,7 @@
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inhand_icon_state = "Glass ore"
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singular_name = "sand pile"
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points = 1
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custom_materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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mats_per_unit = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/glass
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w_class = WEIGHT_CLASS_TINY
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mine_experience = 0 //its sand
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@@ -142,7 +142,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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inhand_icon_state = "Plasma ore"
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singular_name = "plasma ore chunk"
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points = 15
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custom_materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT)
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mats_per_unit = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/plasma
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mine_experience = 5
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scan_state = "rock_Plasma"
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@@ -160,7 +160,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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singular_name = "silver ore chunk"
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points = 16
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mine_experience = 3
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custom_materials = list(/datum/material/silver=MINERAL_MATERIAL_AMOUNT)
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mats_per_unit = list(/datum/material/silver=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/silver
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scan_state = "rock_Silver"
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spreadChance = 5
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@@ -172,7 +172,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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singular_name = "gold ore chunk"
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points = 18
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mine_experience = 5
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custom_materials = list(/datum/material/gold=MINERAL_MATERIAL_AMOUNT)
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mats_per_unit = list(/datum/material/gold=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/gold
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scan_state = "rock_Gold"
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spreadChance = 5
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@@ -183,7 +183,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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inhand_icon_state = "Diamond ore"
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singular_name = "diamond ore chunk"
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points = 50
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custom_materials = list(/datum/material/diamond=MINERAL_MATERIAL_AMOUNT)
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mats_per_unit = list(/datum/material/diamond=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/diamond
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mine_experience = 10
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scan_state = "rock_Diamond"
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@@ -194,7 +194,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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inhand_icon_state = "Bananium ore"
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singular_name = "bananium ore chunk"
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points = 60
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custom_materials = list(/datum/material/bananium=MINERAL_MATERIAL_AMOUNT)
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mats_per_unit = list(/datum/material/bananium=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/bananium
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mine_experience = 15
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scan_state = "rock_Bananium"
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@@ -205,7 +205,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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inhand_icon_state = "Titanium ore"
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singular_name = "titanium ore chunk"
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points = 50
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custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT)
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mats_per_unit = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT)
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refined_type = /obj/item/stack/sheet/mineral/titanium
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mine_experience = 3
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scan_state = "rock_Titanium"
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