diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index 573dfc20aa2..a49d1548b38 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -93,7 +93,7 @@ /obj/effect/particle_effect/foam/Initialize(mapload) . = ..() - create_reagents(1000, REAGENT_HOLDER_INSTANT_REACT) //limited by the size of the reagent holder anyway. Works without instant possibly edit in future + create_reagents(1000) //limited by the size of the reagent holder anyway. START_PROCESSING(SSfastprocess, src) playsound(src, 'sound/effects/bubbles2.ogg', 80, TRUE, -3) AddElement(/datum/element/atmos_sensitive, mapload) @@ -226,7 +226,7 @@ /datum/effect_system/foam_spread/New() ..() chemholder = new() - chemholder.create_reagents(1000, REAGENT_HOLDER_INSTANT_REACT) + chemholder.create_reagents(1000, NO_REACT) /datum/effect_system/foam_spread/Destroy() QDEL_NULL(chemholder) diff --git a/code/game/objects/effects/effect_system/effects_smoke.dm b/code/game/objects/effects/effect_system/effects_smoke.dm index 91d38fb30fc..24b1af4ee2a 100644 --- a/code/game/objects/effects/effect_system/effects_smoke.dm +++ b/code/game/objects/effects/effect_system/effects_smoke.dm @@ -33,7 +33,7 @@ /obj/effect/particle_effect/smoke/Initialize(mapload) . = ..() - create_reagents(500) + create_reagents(1000) START_PROCESSING(SSobj, src) @@ -272,8 +272,7 @@ /datum/effect_system/smoke_spread/chem/New() ..() chemholder = new() - //This is a safety for now to prevent smoke generating more smoke as the smoke reagents react in the smoke. This is prevented naturally from happening even if this is off, but I want to be sure that any edge cases are prevented before I get a chance to rework smoke reactions (specifically adding water or reacting away stabilizing agent in the middle of it). - chemholder.create_reagents(500, REAGENT_HOLDER_INSTANT_REACT) + chemholder.create_reagents(1000, NO_REACT) /datum/effect_system/smoke_spread/chem/Destroy() QDEL_NULL(chemholder)