Fixes missing spare safe emag sprite (#94183)

## About The Pull Request

Gives the cap's spare id safe a `spare_safe_broken` `icon_state`,
preventing it from becoming smiling table sprite from lack of real
sprite. Also moves all of its sprites to
obj/structure/storage/storage.dmi from its previous home at
obj/structure/structures.dmi, because it's storage. And the base safe is
there too.

## Why It's Good For The Game

fixes #94152

## Changelog
🆑

fix: Emagging the cap's spare safe will no longer turn it into a smiling
table

/🆑
This commit is contained in:
Leland Kemble
2025-11-28 21:43:01 -07:00
committed by GitHub
parent 008f7ad35e
commit 187ee6e31c
3 changed files with 0 additions and 1 deletions
@@ -163,7 +163,6 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/secure_safe, 32)
It is made out of the same material as the station's Black Box and is designed to resist all conventional weaponry. \
There appears to be a small amount of surface corrosion. It doesn't look like it could withstand much of an explosion.\
Due to the expensive material, it was made incredibly small to cut corners, leaving only enough room to fit something as slim as an ID card."
icon = 'icons/obj/structures.dmi'
icon_state = "spare_safe"
base_icon_state = "spare_safe"
armor_type = /datum/armor/safe_caps_spare