makes heat protection from explorer suits a bit better (#51834)

* makes heat protection from explorer suits a bit better

* i rart
This commit is contained in:
Fikou
2020-07-07 10:20:57 -04:00
committed by GitHub
parent 0646f4e21a
commit 188ced8d57
@@ -7,6 +7,8 @@
body_parts_covered = CHEST|GROIN|LEGS|ARMS
cold_protection = CHEST|GROIN|LEGS|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
heat_protection = CHEST|GROIN|LEGS|ARMS
max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT
hoodtype = /obj/item/clothing/head/hooded/explorer
armor = list("melee" = 30, "bullet" = 10, "laser" = 10, "energy" = 20, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50)
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
@@ -20,6 +22,8 @@
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
cold_protection = HEAD
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
heat_protection = HEAD
max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT
armor = list("melee" = 30, "bullet" = 10, "laser" = 10, "energy" = 20, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50, "wound" = 10)
resistance_flags = FIRE_PROOF