updates to ERT stuff

This commit is contained in:
paprka
2015-02-02 03:33:37 -08:00
parent 8173cd2460
commit 18a90495b2
13 changed files with 260 additions and 109 deletions
+16 -2
View File
@@ -103,12 +103,13 @@ RCD
/obj/item/weapon/rcd/attackby(obj/item/weapon/W, mob/user)
..()
if(istype(W, /obj/item/weapon/rcd_ammo))
if((matter + 20) > max_matter)
var/obj/item/weapon/rcd_ammo/R = W
if((matter + R.ammoamt) > max_matter)
user << "<span class='notice'>The RCD cant hold any more matter-units.</span>"
return
user.drop_item()
qdel(W)
matter += 20
matter += R.ammoamt
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
user << "<span class='notice'>The RCD now holds [matter]/[max_matter] matter-units.</span>"
desc = "A RCD. It currently holds [matter]/[max_matter] matter-units."
@@ -265,6 +266,15 @@ RCD
desc = "A device used to rapidly build walls/floor."
canRwall = 1
/obj/item/weapon/rcd/loaded
matter = 100
/obj/item/weapon/rcd/combat
name = "combat RCD"
max_matter = 500
matter = 500
canRwall = 1
/obj/item/weapon/rcd_ammo
name = "compressed matter cartridge"
desc = "Highly compressed matter for the RCD."
@@ -277,3 +287,7 @@ RCD
origin_tech = "materials=2"
m_amt = 16000
g_amt = 8000
var/ammoamt = 20
/obj/item/weapon/rcd_ammo/large
ammoamt = 100
+17 -9
View File
@@ -16,6 +16,7 @@
g_amt = 50
var/rigged = 0 // true if rigged to explode
var/minor_fault = 0 //If not 100% reliable, it will build up faults.
var/chargerate = 100 //how much power is given every tick in a recharger
/obj/item/weapon/stock_parts/cell/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is licking the electrodes of the [src.name]! It looks like \he's trying to commit suicide.</span>")
@@ -44,15 +45,19 @@
..()
charge = 0
/obj/item/weapon/stock_parts/cell/emproof/pulse //40 pulse shots
/obj/item/weapon/stock_parts/cell/pulse //40 pulse shots
name = "pulse rifle power cell"
maxcharge = 8000
rating = 3
chargerate = 1500
/obj/item/weapon/stock_parts/cell/emproof/pulse/carbine //25 pulse shots
name = "pulse rifle power cell"
/obj/item/weapon/stock_parts/cell/pulse/carbine //25 pulse shots
name = "pulse carbine power cell"
maxcharge = 5000
rating = 3
/obj/item/weapon/stock_parts/cell/pulse/pistol //10 pulse shots
name = "pulse pistol power cell"
maxcharge = 2000
/obj/item/weapon/stock_parts/cell/high
name = "high-capacity power cell"
@@ -61,6 +66,7 @@
maxcharge = 10000
g_amt = 60
rating = 3
chargerate = 1500
/obj/item/weapon/stock_parts/cell/high/empty/New()
..()
@@ -73,6 +79,7 @@
maxcharge = 20000
g_amt = 70
rating = 4
chargerate = 2000
/obj/item/weapon/stock_parts/cell/super/empty/New()
..()
@@ -85,6 +92,7 @@
maxcharge = 30000
g_amt = 80
rating = 5
chargerate = 3000
/obj/item/weapon/stock_parts/cell/hyper/empty/New()
..()
@@ -97,6 +105,7 @@
maxcharge = 30000
g_amt = 80
rating = 6
chargerate = 30000
use()
return 1
@@ -113,16 +122,15 @@
minor_fault = 1
rating = 1
/obj/item/weapon/stock_parts/cell/slime
/obj/item/weapon/stock_parts/cell/high/slime
name = "charged slime core"
desc = "A yellow slime core infused with plasma, it crackles with power."
origin_tech = "powerstorage=2;biotech=4"
icon = 'icons/mob/slimes.dmi' //'icons/obj/harvest.dmi'
icon_state = "yellow slime extract" //"potato_battery"
maxcharge = 10000
icon = 'icons/mob/slimes.dmi'
icon_state = "yellow slime extract"
m_amt = 0
g_amt = 0
rating = 3
/obj/item/weapon/stock_parts/cell/emproof
name = "\improper EMP-proof cell"
@@ -33,6 +33,7 @@
new /obj/item/weapon/weldingtool(src)
new /obj/item/weapon/crowbar(src)
new /obj/item/weapon/wirecutters(src)
new /obj/item/device/multitool(src)
new /obj/item/stack/cable_coil(src,30,pick("red","yellow","orange"))
@@ -0,0 +1,94 @@
/obj/structure/closet/secure_closet/ertCom
name = "commander's closet"
desc = "Emergency Response Team equipment locker."
req_access = list(access_cent_captain)
icon_state = "capsecure1"
icon_closed = "capsecure"
icon_locked = "capsecure1"
icon_opened = "capsecureopen"
icon_broken = "capsecurebroken"
icon_off = "capsecureoff"
/obj/structure/closet/secure_closet/ertCom/New()
..()
new /obj/item/weapon/storage/firstaid/regular(src)
new /obj/item/weapon/storage/box/handcuffs(src)
new /obj/item/device/aicard(src)
new /obj/item/weapon/melee/baton/loaded(src)
new /obj/item/device/flash/handheld(src)
if(prob(50))
new /obj/item/ammo_box/magazine/m50(src)
new /obj/item/ammo_box/magazine/m50(src)
new /obj/item/weapon/gun/projectile/automatic/pistol/deagle(src)
else
new /obj/item/ammo_box/a357(src)
new /obj/item/ammo_box/a357(src)
new /obj/item/weapon/gun/projectile/revolver/mateba(src)
return
/obj/structure/closet/secure_closet/ertSec
name = "security closet"
desc = "Emergency Response Team equipment locker."
req_access = list(access_cent_specops)
icon_state = "hossecure1"
icon_closed = "hossecure"
icon_locked = "hossecure1"
icon_opened = "hossecureopen"
icon_broken = "hossecurebroken"
icon_off = "hossecureoff"
/obj/structure/closet/secure_closet/ertSec/New()
..()
new /obj/item/weapon/storage/box/flashbangs(src)
new /obj/item/weapon/storage/box/teargas(src)
new /obj/item/weapon/storage/box/flashes(src)
new /obj/item/weapon/storage/box/handcuffs(src)
new /obj/item/weapon/melee/baton/loaded(src)
new /obj/item/weapon/shield/riot/tele(src)
return
/obj/structure/closet/secure_closet/ertMed
name = "medical closet"
desc = "Emergency Response Team equipment locker."
req_access = list(access_cent_medical)
icon_state = "cmosecure1"
icon_closed = "cmosecure"
icon_locked = "cmosecure1"
icon_opened = "cmosecureopen"
icon_broken = "cmosecurebroken"
icon_off = "cmosecureoff"
/obj/structure/closet/secure_closet/ertMed/New()
..()
new /obj/item/weapon/storage/firstaid/o2(src)
new /obj/item/weapon/storage/firstaid/toxin(src)
new /obj/item/weapon/storage/firstaid/fire(src)
new /obj/item/weapon/storage/firstaid/brute(src)
new /obj/item/weapon/storage/firstaid/regular(src)
new /obj/item/weapon/melee/baton/loaded(src)
new /obj/machinery/bot/medbot(src)
return
/obj/structure/closet/secure_closet/ertEngi
name = "engineer closet"
desc = "Emergency Response Team equipment locker."
req_access = list(access_cent_storage)
icon_state = "securece1"
icon_closed = "securece"
icon_locked = "securece1"
icon_opened = "secureceopen"
icon_broken = "securecebroken"
icon_off = "secureceoff"
/obj/structure/closet/secure_closet/ertEngi/New()
..()
new /obj/item/stack/sheet/plasteel(src, 50)
new /obj/item/stack/sheet/metal(src, 50)
new /obj/item/stack/sheet/glass(src, 50)
new /obj/item/clothing/shoes/magboots(src)
new /obj/item/weapon/storage/box/metalfoam(src)
new /obj/item/weapon/melee/baton/loaded(src)
new /obj/item/weapon/rcd_ammo/large(src)
new /obj/item/weapon/rcd_ammo/large(src)
new /obj/item/weapon/rcd_ammo/large(src)
return
@@ -125,4 +125,4 @@
var/obj/item/stack/R = new res(src)
R.amount = R.max_amount
return
return