diff --git a/code/game/turfs/simulated/floor/light_floor.dm b/code/game/turfs/simulated/floor/light_floor.dm index f1033633551..51f52b5de4c 100644 --- a/code/game/turfs/simulated/floor/light_floor.dm +++ b/code/game/turfs/simulated/floor/light_floor.dm @@ -8,7 +8,7 @@ luminosity = 5 icon_state = "light_on" floor_tile = /obj/item/stack/tile/light - broken_states = list("light-broken") + broken_states = list("light_broken") var/on = 1 var/state //0 = fine, 1 = flickering, 2 = breaking, 3 = broken