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Merge branch 'master' of https://github.com/tgstation/-tg-station into PreliminaryDamageRefactor
# Conflicts: # code/game/gamemodes/miniantags/bot_swarm/swarmer.dm # code/game/objects/effects/portals.dm
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@@ -32,7 +32,7 @@
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var/turf/T = get_turf(src)
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message_admins("Kudzu planted by [key_name_admin(user)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[user]'>FLW</A>) at ([T.x],[T.y],[T.z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[T.x];Y=[T.y];Z=[T.z]'>(JMP)</a>)",0,1)
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investigate_log("was planted by [key_name(user)] at ([T.x],[T.y],[T.z])","kudzu")
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new /obj/effect/spacevine_controller(user.loc, mutations, potency, production)
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new /obj/structure/spacevine_controller(user.loc, mutations, potency, production)
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qdel(src)
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/obj/item/seeds/kudzu/attack_self(mob/user)
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@@ -237,13 +237,13 @@
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desc = "<I>Mycena Bregprox</I>: This species of mushroom glows in the dark."
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icon_state = "glowshroom"
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filling_color = "#00FA9A"
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var/effect_path = /obj/effect/glowshroom
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var/effect_path = /obj/structure/glowshroom
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origin_tech = "biotech=4;plasmatech=6"
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/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user)
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if(istype(user.loc,/turf/open/space))
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return
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var/obj/effect/glowshroom/planted = new effect_path(user.loc)
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var/obj/structure/glowshroom/planted = new effect_path(user.loc)
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planted.delay = planted.delay - seed.production * 100 //So the delay goes DOWN with better stats instead of up. :I
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planted.endurance = seed.endurance
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planted.yield = seed.yield
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@@ -274,5 +274,5 @@
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desc = "<I>Mycena Ruthenia</I>: This species of mushroom glows in the dark, but aren't bioluminescent. They're warm to the touch..."
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icon_state = "glowcap"
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filling_color = "#00FA9A"
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effect_path = /obj/effect/glowshroom/glowcap
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effect_path = /obj/structure/glowshroom/glowcap
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origin_tech = "biotech=4;powerstorage=6;plasmatech=4"
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@@ -444,7 +444,7 @@
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if(pestlevel > 5)
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visible_message("<span class='warning'>The pests seem to behave oddly...</span>")
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for(var/i=0, i<3, i++)
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var/obj/effect/spider/spiderling/S = new(src.loc)
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var/obj/structure/spider/spiderling/S = new(src.loc)
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S.grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter
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else
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usr << "<span class='warning'>The pests seem to behave oddly, but quickly settle down...</span>"
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