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thrown stuff (#1367)
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@@ -167,6 +167,8 @@
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power_throw++
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if(pulling && grab_state >= GRAB_NECK)
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power_throw++
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do_attack_animation(target, no_effect = 1) //SKYRAT EDIT ADDITION - AESTHETICS
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playsound(loc, 'sound/weapons/punchmiss.ogg', 50, TRUE, -1) //SKYRAT EDIT ADDITION - AESTHETICS
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visible_message("<span class='danger'>[src] throws [thrown_thing][power_throw ? " really hard!" : "."]</span>", \
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"<span class='danger'>You throw [thrown_thing][power_throw ? " really hard!" : "."]</span>")
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log_message("has thrown [thrown_thing] [power_throw ? "really hard" : ""]", LOG_ATTACK)
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