From 1a18d00fe1110ded83e5c50ba925c1d8095be37e Mon Sep 17 00:00:00 2001 From: KorPhaeron Date: Sat, 30 Apr 2016 02:22:43 -0500 Subject: [PATCH] No more mindswapping with bosses --- code/modules/spells/spell_types/mind_transfer.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/modules/spells/spell_types/mind_transfer.dm b/code/modules/spells/spell_types/mind_transfer.dm index 358591e909b..68261f3038e 100644 --- a/code/modules/spells/spell_types/mind_transfer.dm +++ b/code/modules/spells/spell_types/mind_transfer.dm @@ -35,6 +35,10 @@ Also, you never added distance checking after target is selected. I've went ahea user << "They are too far away!" return + if(istype(target, /mob/living/simple_animal/hostile/megafauna)) + user << "This creature is too powerful to control!" + return + if(target.stat == DEAD) user << "You don't particularly want to be dead!" return