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Removes monkeycube and chocolate unwrapping
Pointless time wasters that add nothing to the game experience. Also removed the two wrapped sprites for completeness.
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@@ -442,15 +442,11 @@
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if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/monkeycube))
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var/obj/item/weapon/reagent_containers/food/snacks/monkeycube/M = O
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if(M.wrapped)
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user << "<span class='notice'>You need to unwrap [src] first!</span>"
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return
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else
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user << "<span class='notice'>You place [src] under a stream of water...</span>"
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user.drop_item()
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M.loc = get_turf(src)
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M.Expand()
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return
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user << "<span class='notice'>You place [src] under a stream of water...</span>"
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user.drop_item()
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M.loc = get_turf(src)
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M.Expand()
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return
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var/obj/item/I = O
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if(!I || !istype(I))
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