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Dunking handle_atom_del() in the trash bin. (#77339)
Whatever you do, if it warrants the use of something like `handle_atom_del`, chances are `Exited` can do it better, as most of these cases involve movables that shouldn't be moved out of their loc (`Destroy` forcefully moves movables to nullspace) without calling specific procs, and for the remaining few, `handle_atom_del` doesn't even cover the eventuality of a movable being deleted outside the source atom, so it's quite garbage. Beside, I feel confident in saying `handle_atom_del()` is older than the DCS, an echo on the workarounds done at the time.
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@@ -19,7 +19,8 @@
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if(evidencebagEquip(I, user))
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return 1
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/obj/item/evidencebag/handle_atom_del(atom/A)
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/obj/item/evidencebag/Exited(atom/movable/gone, direction)
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. = ..()
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cut_overlays()
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w_class = initial(w_class)
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icon_state = initial(icon_state)
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