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Deadchat listeners will hear when people die
🆑 coiax rscadd: Deadchat is now notified when a sentient mob dies. /🆑 Includes the area name, because why not, I guess?
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@@ -54,6 +54,17 @@
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usr << "You will [(prefs.chat_toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from nearby radios or speakers"
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feedback_add_details("admin_verb","THR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/verb/toggle_deathrattle()
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set name = "Toggle Deathrattle"
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set category = "Preferences"
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set desc = "Toggle recieving a message in deadchat when sentient mobs \
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die."
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prefs.toggles ^= DISABLE_DEATHRATTLE
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usr << "You will \
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[(prefs.toggles & DISABLE_DEATHRATTLE) ? "no longer" : "now"] get \
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messages when a sentient mob dies."
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feedback_add_details("admin_verb", "TDR") // If you are copy-pasting this, maybe you should spend some time reading the comments.
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/client/proc/toggleadminhelpsound()
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set name = "Hear/Silence Adminhelps"
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set category = "Preferences"
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@@ -332,4 +343,4 @@ var/global/list/ghost_orbits = list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
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prefs.toggles ^= SOUND_ANNOUNCEMENTS
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src << "You will now [(prefs.toggles & SOUND_ANNOUNCEMENTS) ? "hear announcement sounds" : "no longer hear announcements"]."
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prefs.save_preferences()
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feedback_add_details("admin_verb","TAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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feedback_add_details("admin_verb","TAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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