Fixes connect_loc not reconnecting turf changes (#58507)

This commit is contained in:
Mothblocks
2021-04-20 02:43:53 -04:00
committed by GitHub
parent c4fc17a4d7
commit 1c78768c4e
2 changed files with 12 additions and 3 deletions
+4 -1
View File
@@ -35,10 +35,13 @@
current_turf.ChangeTurf(/turf/closed/wall)
current_turf = get_turf(watcher)
SEND_SIGNAL(current_turf, COMSIG_MOCK_SIGNAL)
TEST_ASSERT_EQUAL(watcher.times_called, 2, "After changing turf, connect_loc didn't reconnect it")
current_turf.ChangeTurf(/turf/open/floor/carpet)
SEND_SIGNAL(current_turf, COMSIG_MOCK_SIGNAL)
TEST_ASSERT_EQUAL(watcher.times_called, 3, "After changing turf a second time, connect_loc didn't reconnect it")
/datum/unit_test/connect_loc_change_turf/Destroy()
run_loc_floor_bottom_left.ChangeTurf(old_turf_type)
return ..()