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Converts pre-rework generic heretic gear into chaplain clothing and a null rod (#94363)
## About The Pull Request Reused the old pre-rework heretic robe and blade assets as a new set of chaplain gear and null rod option. Replaced the last few existing uses of the now spriteless generic robe: - Deathmatch, changed heretic warrior to use blade robes - Deathmatch, changed ripper to use the new chaplain armour - Tribal mothman legion corpse, changed to use new chaplain armour - Heretic preview and hallucination, changed to use rust robes - Heretic virtual domain, changed to use rust robes <img width="127" height="131" alt="image" src="https://github.com/user-attachments/assets/690e848e-5191-44d4-bd58-5e338fa2aa4e" /> ## Why It's Good For The Game Chaplains are the playground of old magic content assets, where they find a second life as cosplay outfits. Chaplains can already cosplay cultists, it's only fair that they can pretend to be a heretic as well. ## Changelog 🆑 add: Added a new set of chaplain armour based on the generic heretic robes unavailable since the path rework. /🆑
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@@ -388,8 +388,8 @@
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/datum/outfit/consumed_heremoth
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name = "Legion-Consumed Tribal Mothman"
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uniform = /obj/item/clothing/under/costume/loincloth
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suit = /obj/item/clothing/suit/hooded/cultrobes/eldritch
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head = /obj/item/clothing/head/hooded/cult_hoodie/eldritch
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suit = /obj/item/clothing/suit/chaplainsuit/armor/heretic
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head = /obj/item/clothing/head/helmet/chaplain/heretic
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/datum/outfit/consumed_heremoth/pre_equip(mob/living/carbon/human/moth, visuals_only = FALSE)
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if(!visuals_only)
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