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Fixes regarding path case
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@@ -35,10 +35,10 @@
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var/compiled = recursive_mob_check(src)//run through contents
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if(!locate(/mob/Living) in compiled)//no mobs at all, but objects inside
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if(!locate(/mob/living/) in compiled)//no mobs at all, but objects inside
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src.icon_state = "morgue3"
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for(var/mob/Living/M in compiled)
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for(var/mob/living/M in compiled)
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if(M.client)
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src.icon_state = "morgue4"//clone that mofo
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