From 1dcf29ed1da08112dac37090edb58da0fcfc841c Mon Sep 17 00:00:00 2001 From: SuperSlayer <91609255+SuperSlayer0@users.noreply.github.com> Date: Sat, 4 Feb 2023 03:10:01 +0200 Subject: [PATCH] Fixes blood magic applying wounds when casted (#73170) Fixes cult blood magic applying wounds to the users hand when casted --- code/modules/antagonists/cult/blood_magic.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/antagonists/cult/blood_magic.dm b/code/modules/antagonists/cult/blood_magic.dm index 71b6c186f58..e29c159acaa 100644 --- a/code/modules/antagonists/cult/blood_magic.dm +++ b/code/modules/antagonists/cult/blood_magic.dm @@ -379,9 +379,9 @@ user.whisper(invocation, language = /datum/language/common) if(health_cost) if(user.active_hand_index == 1) - user.apply_damage(health_cost, BRUTE, BODY_ZONE_L_ARM) + user.apply_damage(health_cost, BRUTE, BODY_ZONE_L_ARM, wound_bonus = CANT_WOUND) else - user.apply_damage(health_cost, BRUTE, BODY_ZONE_R_ARM) + user.apply_damage(health_cost, BRUTE, BODY_ZONE_R_ARM, wound_bonus = CANT_WOUND) if(uses <= 0) qdel(src) else if(source)