syndie nuke and closet mapped to shuttle

This commit is contained in:
Jordie0608
2015-10-21 18:27:29 +11:00
parent b31f114940
commit 1dee35a5f9
9 changed files with 23 additions and 35 deletions
+3 -8
View File
@@ -256,16 +256,11 @@
if(agentcount < 3)
return 0
var/obj/effect/landmark/nuke_spawn = locate("landmark*Nuclear-Bomb")
var/obj/effect/landmark/closet_spawn = locate("landmark*Syndicate-Uplink")
var/nuke_code = "[rand(10000, 99999)]"
if(nuke_spawn)
var/obj/machinery/nuclearbomb/the_bomb = new /obj/machinery/nuclearbomb(nuke_spawn.loc)
the_bomb.r_code = nuke_code
if(closet_spawn)
new /obj/structure/closet/syndicate/nuclear(closet_spawn.loc)
var/obj/machinery/nuclearbomb/nuke = locate("syndienuke") in nuke_list
if(nuke)
nuke.r_code = nuke_code
//Let's find the spawn locations
var/list/turf/synd_spawn = list()