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Fixes ruins spawning over shuttle docks
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@@ -50,7 +50,7 @@
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for(var/turf/check in ruin.get_affected_turfs(T,1))
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var/area/new_area = get_area(check)
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if(!(istype(new_area, whitelist)))
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if(!(istype(new_area, whitelist)) || check.flags_1 & NO_RUINS)
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valid = FALSE
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break
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