diff --git a/html/changelogs/AutoChangeLog-pr-28957.yml b/html/changelogs/AutoChangeLog-pr-28957.yml
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+author: "SkyratBot"
+delete-after: True
+changes:
+ - refactor: "Refactored parrying to be projectile-side and not user-side."
+ - rscadd: "You can now parry crusher projectiles to give them some more range, add damage and make the mark always count as a backstab."
+ - rscadd: "Projectile parrying has been significantly improved, making parrying and boosting projectiles actually possible. Includes a small grace period as lag compensation for players with higher pings."
+ - balance: "Crusher marks can now be detonated by any crusher, not only the one that applied it, as to incentivise coop mining for crusher users."
+ - balance: "Projectile boosting now gives a significantly bigger damage and speed increase"
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