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https://github.com/Bubberstation/Bubberstation.git
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Slightly cleans up the parent of command headsets (#94451)
## About The Pull Request - Gives `/obj/item/radio/headset/heads` a command headset icon, making subtypes not need to redefine it 7 times for no reason - (Also gives a fairly long if() check an early return, but thats more minor) ## Why It's Good For The Game > Gives `/obj/item/radio/headset/heads` a command headset icon, making subtypes not need to redefine it 7 times for no reason > (Also gives a fairly long if() check an early return, but thats more minor) - Makes the code slightly clearer to look at, that they all have the same icon except for alts ## Changelog 🆑 code: slightly cleaned up command headsets in-code /🆑
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@@ -268,12 +268,12 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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/obj/item/radio/headset/heads
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command = TRUE
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icon_state = "com_headset"
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worn_icon_state = "com_headset"
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/obj/item/radio/headset/heads/captain
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name = "\proper the captain's headset"
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desc = "The headset of the king."
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icon_state = "com_headset"
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worn_icon_state = "com_headset"
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keyslot = /obj/item/encryptionkey/heads/captain
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/obj/item/radio/headset/heads/captain/alt
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@@ -289,22 +289,16 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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/obj/item/radio/headset/heads/rd
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name = "\proper the research director's headset"
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desc = "Headset of the fellow who keeps society marching towards technological singularity."
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icon_state = "com_headset"
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worn_icon_state = "com_headset"
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keyslot = /obj/item/encryptionkey/heads/rd
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/obj/item/radio/headset/heads/hos
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name = "\proper the head of security's headset"
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desc = "The headset of the man in charge of keeping order and protecting the station."
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icon_state = "com_headset"
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worn_icon_state = "com_headset"
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keyslot = /obj/item/encryptionkey/heads/hos
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/obj/item/radio/headset/heads/hos/advisor
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name = "\proper the veteran security advisor headset"
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desc = "The headset of the man who was in charge of keeping order and protecting the station..."
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icon_state = "com_headset"
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worn_icon_state = "com_headset"
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keyslot = /obj/item/encryptionkey/heads/hos
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command = FALSE
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@@ -321,29 +315,21 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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/obj/item/radio/headset/heads/ce
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name = "\proper the chief engineer's headset"
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desc = "The headset of the guy in charge of keeping the station powered and undamaged."
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icon_state = "com_headset"
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worn_icon_state = "com_headset"
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keyslot = /obj/item/encryptionkey/heads/ce
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/obj/item/radio/headset/heads/cmo
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name = "\proper the chief medical officer's headset"
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desc = "The headset of the highly trained medical chief."
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icon_state = "com_headset"
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worn_icon_state = "com_headset"
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keyslot = /obj/item/encryptionkey/heads/cmo
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/obj/item/radio/headset/heads/hop
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name = "\proper the head of personnel's headset"
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desc = "The headset of the guy who will one day be captain."
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icon_state = "com_headset"
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worn_icon_state = "com_headset"
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keyslot = /obj/item/encryptionkey/heads/hop
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/obj/item/radio/headset/heads/qm
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name = "\proper the quartermaster's headset"
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desc = "The headset of the guy who runs the cargo department."
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icon_state = "com_headset"
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worn_icon_state = "com_headset"
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keyslot = /obj/item/encryptionkey/heads/qm
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/obj/item/radio/headset/headset_cargo
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@@ -469,26 +455,24 @@ GLOBAL_LIST_INIT(channel_tokens, list(
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return TRUE
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/obj/item/radio/headset/attackby(obj/item/W, mob/user, list/modifiers, list/attack_modifiers)
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if(istype(W, /obj/item/encryptionkey))
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if(keyslot && keyslot2)
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to_chat(user, span_warning("The headset can't hold another key!"))
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return
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if(!keyslot)
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if(!user.transferItemToLoc(W, src))
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return
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keyslot = W
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else
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if(!user.transferItemToLoc(W, src))
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return
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keyslot2 = W
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recalculateChannels()
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else
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if(!istype(W, /obj/item/encryptionkey))
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return ..()
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if(keyslot && keyslot2)
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to_chat(user, span_warning("The headset can't hold another key!"))
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return
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if(!keyslot)
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if(!user.transferItemToLoc(W, src))
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return
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keyslot = W
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else
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if(!user.transferItemToLoc(W, src))
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return
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keyslot2 = W
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recalculateChannels()
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/obj/item/radio/headset/recalculateChannels()
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. = ..()
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if(keyslot2)
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