Merge pull request #9571 from bear1ake/respawn-char-fix

Fix #4332. Also fixes mutant race respawn-char.
This commit is contained in:
Razharas
2015-05-23 13:43:49 +03:00
2 changed files with 3 additions and 1 deletions
+1 -1
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@@ -298,7 +298,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
//DNA
if(record_found)//Pull up their name from database records if they did have a mind.
hardset_dna(new_character, record_found.fields["identity"], record_found.fields["enzymes"], record_found.fields["name"], null, record_found.fields["blood_type"])
hardset_dna(new_character, record_found.fields["identity"], record_found.fields["enzymes"], record_found.fields["name"], record_found.fields["blood_type"], record_found.fields["species"], record_found.fields["mcolor"])
else//If they have no records, we just do a random DNA for them, based on their random appearance/savefile.
ready_dna(new_character)