Autotucking On Map Load (#81782)

## About The Pull Request

Doesn't really do much currently but without it wallening beds look
fuckin DUMB
Plus I think this better matches what is intended

## Why It's Good For The Game


![image](https://github.com/tgstation/tgstation/assets/58055496/d5e4c372-3e84-435a-88b9-b5be442049b2)

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: san7890 <the@san7890.com>
This commit is contained in:
LemonInTheDark
2024-03-03 19:55:23 +00:00
committed by GitHub
co-authored by Ghom san7890
parent be1f4950ef
commit 1f249fbf0f
4 changed files with 16 additions and 7 deletions
+1 -1
View File
@@ -35,7 +35,7 @@ LINEN BINS
/obj/item/bedsheet/Initialize(mapload)
. = ..()
AddComponent(/datum/component/surgery_initiator)
AddElement(/datum/element/bed_tuckable, 0, 0, 0)
AddElement(/datum/element/bed_tuckable, mapload, 0, 0, 0)
if(bedsheet_type == BEDSHEET_DOUBLE)
stack_amount *= 2
dying_key = DYE_REGISTRY_DOUBLE_BEDSHEET