From 1fa8d0110db0feef2e9d05c6dc39b077ea964065 Mon Sep 17 00:00:00 2001 From: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Date: Mon, 8 Jul 2024 23:18:11 +0300 Subject: [PATCH] Bloody footprints no longer share their blood when you step on them (#84747) ## About The Pull Request Closes #84727 This stops you from picking up blood from existing bloody footprints which could result in a huge mess. ## Why It's Good For The Game Bloody footprints are extremely messy after being fixed and then buffed, and while you could argue about it, picking up blood from the footsteps you made a second ago just by going in circles don't make a whole lot of sense. ## Changelog :cl: fix: Bloody footprints no longer bloody your shoes even more when walked over. /:cl: --- code/datums/components/bloodysoles.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/datums/components/bloodysoles.dm b/code/datums/components/bloodysoles.dm index d9032967e26..461cfcff3aa 100644 --- a/code/datums/components/bloodysoles.dm +++ b/code/datums/components/bloodysoles.dm @@ -242,6 +242,7 @@ // If our feet are bloody enough, add an entered dir pool_FP.entered_dirs |= wielder.dir pool_FP.update_appearance() + return share_blood(pool)