diff --git a/code/datums/components/material/material_container.dm b/code/datums/components/material/material_container.dm index 6b23fcce6f1..d26e427b1db 100644 --- a/code/datums/components/material/material_container.dm +++ b/code/datums/components/material/material_container.dm @@ -462,7 +462,7 @@ * * Arguments: * - [I][obj/item]: the item whos materials must be retrieved - * - breakdown_flags: how this item must be broken down to retrive its materials + * - breakdown_flags: how this item must be broken down to retrieve its materials */ /datum/component/material_container/proc/get_item_material_amount(obj/item/I, breakdown_flags = mat_container_flags) if(!istype(I) || !I.custom_materials) diff --git a/code/game/machinery/computer/orders/order_computer/mining_order.dm b/code/game/machinery/computer/orders/order_computer/mining_order.dm index 0b3af6812da..c680974e4c1 100644 --- a/code/game/machinery/computer/orders/order_computer/mining_order.dm +++ b/code/game/machinery/computer/orders/order_computer/mining_order.dm @@ -59,7 +59,7 @@ radio.talk_into(src, "A shaft miner has ordered equipment which will arrive on the cargo shuttle! Please make sure it gets to them as soon as possible!", radio_channel) SSshuttle.shopping_list += new_order -/obj/machinery/computer/order_console/mining/retrive_points(obj/item/card/id/id_card) +/obj/machinery/computer/order_console/mining/retrieve_points(obj/item/card/id/id_card) return round(id_card.registered_account.mining_points) /obj/machinery/computer/order_console/mining/ui_act(action, params) diff --git a/code/game/machinery/computer/orders/order_computer/order_computer.dm b/code/game/machinery/computer/orders/order_computer/order_computer.dm index cd716b61e6c..718fa2bc218 100644 --- a/code/game/machinery/computer/orders/order_computer/order_computer.dm +++ b/code/game/machinery/computer/orders/order_computer/order_computer.dm @@ -74,9 +74,9 @@ GLOBAL_LIST_EMPTY(order_console_products) /** * points is any type of currency this machine accepts(money, mining points etc) which is displayed on the ui * Args: - * card - The ID card we retrive these points from + * card - The ID card we retrieve these points from */ -/obj/machinery/computer/order_console/proc/retrive_points(obj/item/card/id/id_card) +/obj/machinery/computer/order_console/proc/retrieve_points(obj/item/card/id/id_card) return round(id_card.registered_account?.account_balance) /obj/machinery/computer/order_console/ui_data(mob/user) @@ -95,7 +95,7 @@ GLOBAL_LIST_EMPTY(order_console_products) var/mob/living/living_user = user var/obj/item/card/id/id_card = living_user.get_idcard(TRUE) if(id_card) - data["points"] = retrive_points(id_card) + data["points"] = retrieve_points(id_card) return data @@ -223,7 +223,7 @@ GLOBAL_LIST_EMPTY(order_console_products) return FALSE /** - * whatever type of points was retrieved in retrive_points() subtract those type of points from the card upon confirming order + * whatever type of points was retrieved in retrieve_points() subtract those type of points from the card upon confirming order * Args: * final_cost - amount of points to subtract from this card * card - The ID card to subtract these points from diff --git a/code/game/objects/items/rcd/RTD.dm b/code/game/objects/items/rcd/RTD.dm index 78408af895c..baa3b8eb47b 100644 --- a/code/game/objects/items/rcd/RTD.dm +++ b/code/game/objects/items/rcd/RTD.dm @@ -91,9 +91,9 @@ selected_direction = direction /** - * retrive the icon for this tile design based on its direction + * retrieve the icon for this tile design based on its direction * for complex directions like NORTHSOUTH etc we create an seperated blended icon in the asset file for example floor-northsouth - * so we check which icons we want to retrive based on its direction + * so we check which icons we want to retrieve based on its direction * for basic directions its rotated with CSS so there is no need for icon */ /datum/tile_info/proc/get_icon_state() @@ -110,7 +110,7 @@ /** * Stores the decal & overlays on the floor to preserve texture of the design - * in short its just an wrapper for mutable appearance where we retrive the nessassary information + * in short its just an wrapper for mutable appearance where we retrieve the nessassary information * to recreate an mutable appearance */ /datum/overlay_info diff --git a/code/modules/mod/modules/modules_general.dm b/code/modules/mod/modules/modules_general.dm index 757d952974e..f64d808b7a7 100644 --- a/code/modules/mod/modules/modules_general.dm +++ b/code/modules/mod/modules/modules_general.dm @@ -762,7 +762,7 @@ accepted_mats, 50 * SHEET_MATERIAL_AMOUNT, \ MATCONTAINER_EXAMINE|MATCONTAINER_NO_INSERT, \ container_signals = list( \ - COMSIG_MATCONTAINER_SHEETS_RETRIVED = TYPE_PROC_REF(/obj/item/mod/module/recycler, InsertSheets) \ + COMSIG_MATCONTAINER_SHEETS_RETRIEVED = TYPE_PROC_REF(/obj/item/mod/module/recycler, InsertSheets) \ ) \ )