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[MIRROR] Converts blindness and nearsightedness to status effects, scratches some VERY dumb blindness handling that resulted in mobs becoming "incurably" blind [MDB IGNORE] (#18760)
* Converts blindness and nearsightedness to status effects, scratches some VERY dumb blindness handling that resulted in mobs becoming "incurably" blind * Fixes the conflicts and makes shit compile! * Fixes other things that didn't show up because I hadn't updated * Fixes the lints. * Okay NOW it's ready (please don't add anything else that touches blindness I beg you) --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
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@@ -649,4 +649,3 @@
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/obj/structure/displaycase/forsale/kitchen
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desc = "A display case with an ID-card swiper. Use your ID to purchase the contents. Meant for the bartender and chef."
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req_one_access = list(ACCESS_KITCHEN, ACCESS_BAR)
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