playsound vary boolean define conversion (#46254)

About The Pull Request

Converts every single usage of playsound's vary parameter to use the boolean define instead of 1 or 0. I'm tired of people copypasting the incorrect usage.
Also changes a couple of places where a list was picked from instead of using get_sfx internal calls

This was done via regex:
(playsound\(.+,.+,.+, ?)1( ?\)| ?,.+\)) to match 1
(playsound\(.+,.+,.+, ?)0( ?\)| ?,.+\)) to match 0
full sed commands:
/(playsound\(.+,.+,.+, ?)1( ?\)| ?,.+\))/\1TRUE\2/ 1 to TRUE
/(playsound\(.+,.+,.+, ?)0( ?\)| ?,.+\))/\1FALSE\2/ 0 to FALSE

I'm not very good with regex and these could probably be optimized, but they worked.
Why It's Good For The Game

Code usability
This commit is contained in:
Rob Bailey
2019-08-30 18:45:20 +12:00
committed by oranges
parent 3bd71a9c44
commit 2029163d33
515 changed files with 1537 additions and 1538 deletions
+1 -1
View File
@@ -57,7 +57,7 @@
attack_self(user)
return
playsound(loc, "punch", 25, 1, -1)
playsound(loc, "punch", 25, TRUE, -1)
if(M.stat == DEAD)
M.visible_message("<span class='danger'>[user] smacks [M]'s lifeless corpse with [src].</span>", "<span class='userdanger'>[user] smacks your lifeless corpse with [src].</span>", "<span class='italics'>You hear smacking.</span>")