diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm
index c4ebdb69737..49aa0a97127 100644
--- a/code/game/objects/structures/girders.dm
+++ b/code/game/objects/structures/girders.dm
@@ -23,11 +23,10 @@
if(do_after(user, 40, target = src))
if( !WT.isOn() )
return
- if(state == 1)
- user << "You disassemble the girder."
- var/obj/item/stack/sheet/metal/M = new (loc, 2)
- M.add_fingerprint(user)
- qdel(src)
+ user << "You disassemble the girder."
+ var/obj/item/stack/sheet/metal/M = new (loc, 2)
+ M.add_fingerprint(user)
+ qdel(src)
else if(istype(W, /obj/item/weapon/wrench) && state == GIRDER_DISPLACED)
if (!istype(src.loc, /turf/simulated/floor))