From 20b4cdcda74193129e2d25ed5b6bf0a52c77a445 Mon Sep 17 00:00:00 2001 From: CatoChristopherMrow Date: Thu, 17 Apr 2025 11:59:03 -0400 Subject: [PATCH] S.W.A.T part 2 (#3529) ## About The Pull Request Removes the insane metrocop armor from vendors. This not only has full protection unlike standard armor, but it also has a riot varient. Why can you buy full prot armor (defeats the point of swat armor) and riot armor (that should be in armory only) from a clothing vendor that's in every outpost??? ## Why It's Good For The Game ## Proof Of Testing I didn't. It's removing two lines from a vendor.
Screenshots/Videos
## Changelog :cl: UvvU del: Removed metro cop armor from the sec vendors /:cl: Co-authored-by: Ian Yanik --- modular_zubbers/code/modules/vending/multisec.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/modular_zubbers/code/modules/vending/multisec.dm b/modular_zubbers/code/modules/vending/multisec.dm index 05383a65f78..af7523cf3d3 100644 --- a/modular_zubbers/code/modules/vending/multisec.dm +++ b/modular_zubbers/code/modules/vending/multisec.dm @@ -128,8 +128,6 @@ /obj/item/clothing/head/beret/sec/navyofficer = 6, /obj/item/clothing/suit/jacket/officer/tan = 6, /obj/item/clothing/head/helmet/metrocophelmet = 6, - /obj/item/clothing/suit/armor/metrocop = 6, - /obj/item/clothing/suit/armor/metrocopriot = 6, /obj/item/clothing/accessory/badge/holo = 10, //I know there's a box of them but, why not have more, eh? /obj/item/clothing/accessory/badge/holo/cord = 10, /obj/item/clothing/head/helmet/blueshirt = 3,