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adds head of staff job flag (#80415)
## About The Pull Request as we added a command role that isn't a head of staff, itd be good to untie some checks from the command department so i added a job flag for that, and moved what made sense to different traits that are added to head of staff minds ## Why It's Good For The Game revs (the gamemode not the players) shouldnt care about the bridge assistant existing ## Changelog 🆑 fix: bridge assistant no longer passes some head of staff checks qol: if you steal a command member's liver, you can now sabre better! /🆑
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@@ -515,7 +515,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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/datum/preferences/proc/should_be_random_hardcore(datum/job/job, datum/mind/mind)
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if(!read_preference(/datum/preference/toggle/random_hardcore))
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return FALSE
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if(job.departments_bitflags & DEPARTMENT_BITFLAG_COMMAND) //No command staff
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if(job.job_flags & JOB_HEAD_OF_STAFF) //No heads of staff
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return FALSE
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for(var/datum/antagonist/antag as anything in mind.antag_datums)
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if(antag.get_team()) //No team antags
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