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Datum-Based Gangs
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@@ -141,12 +141,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(malf.malf_mode_declared && (malf.apcs > 0))
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stat(null, "Time left: [max(malf.AI_win_timeleft/malf.apcs, 0)]")
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if(istype(ticker.mode, /datum/game_mode/gang))
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var/datum/game_mode/gang/mode = ticker.mode
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if(isnum(mode.A_timer))
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stat(null, "[gang_name("A")] Gang Takeover: [max(mode.A_timer, 0)]")
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if(isnum(mode.B_timer))
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stat(null, "[gang_name("B")] Gang Takeover: [max(mode.B_timer, 0)]")
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for(var/datum/gang/G in ticker.mode.gangs)
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if(isnum(G.dom_timer))
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stat(null, "[G.name] Gang Takeover: [max(G.dom_timer, 0)]")
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/mob/dead/observer/verb/reenter_corpse()
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set category = "Ghost"
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