mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-11 08:06:33 +01:00
Cleaning of the Particule Accelerator code
This commit is contained in:
@@ -1,10 +1,8 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
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/obj/effect/accelerated_particle
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name = "Accelerated Particles"
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desc = "Small things moving very fast."
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icon = 'icons/obj/machines/particle_accelerator.dmi'
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icon_state = "particle"//Need a new icon for this
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icon_state = "particle"
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anchored = 1
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density = 1
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var/movement_range = 10
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@@ -24,14 +22,10 @@
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/obj/effect/accelerated_particle/New(loc, dir = 2)
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src.loc = loc
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src.dir = dir
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if(movement_range > 20)
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movement_range = 20
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spawn(0)
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move(1)
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return
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/obj/effect/accelerated_particle/Bump(atom/A)
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@@ -40,35 +34,27 @@
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toxmob(A)
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if((istype(A,/obj/machinery/the_singularitygen))||(istype(A,/obj/singularity/)))
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A:energy += energy
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return
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/obj/effect/accelerated_particle/Bumped(atom/A)
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if(ismob(A))
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Bump(A)
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return
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/obj/effect/accelerated_particle/ex_act(severity, target)
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loc = null
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return
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qdel(src)
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/obj/effect/accelerated_particle/proc/toxmob(mob/living/M)
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M.rad_act(energy*6)
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M.updatehealth()
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return
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/obj/effect/accelerated_particle/proc/move(lag)
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if(loc == null)
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return
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if(!step(src,dir))
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src.loc = get_step(src,dir)
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loc = get_step(src,dir)
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movement_range--
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if(movement_range <= 0)
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loc = null
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if(movement_range == 0)
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qdel(src)
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else
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sleep(lag)
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move(lag)
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@@ -1,61 +1,23 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
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/*Composed of 7 parts :
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/*Composed of 7 parts
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3 Particle emitters
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proc
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emit_particle()
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3 Particle Emitters
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1 Power Box
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1 Fuel Chamber
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1 End Cap
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1 Control computer
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1 power box
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the only part of this thing that uses power, can hack to mess with the pa/make it better
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Setup map
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1 fuel chamber
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contains procs for mixing gas and whatever other fuel it uses
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mix_gas()
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1 gas holder WIP
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acts like a tank valve on the ground that you wrench gas tanks onto
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proc
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extract_gas()
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return_gas()
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attach_tank()
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remove_tank()
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get_available_mix()
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1 End Cap
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1 Control computer
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interface for the pa, acts like a computer with an html menu for diff parts and a status report
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all other parts contain only a ref to this
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a /machine/, tells the others to do work
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contains ref for all parts
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proc
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process()
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check_build()
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Setup map
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|EC|
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CC|FC|
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|PB|
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PE|PE|PE
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Icon Addemdum
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Icon system is much more robust, and the icons are all variable based.
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Each part has a reference string, powered, strength, and contruction values.
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Using this the update_icon() proc is simplified a bit (using for absolutely was problematic with naming),
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so the icon_state comes out be:
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"[reference][strength]", with a switch controlling construction_states and ensuring that it doesn't
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power on while being contructed, and all these variables are set by the computer through it's scan list
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Essential order of the icons:
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Standard - [reference]
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Wrenched - [reference]
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Wired - [reference]w
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Closed - [reference]c
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Powered - [reference]p[strength]
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Strength being set by the computer and a null strength (Computer is powered off or inactive) returns a 'null', counting as empty
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So, hopefully this is helpful if any more icons are to be added/changed/wondering what the hell is going on here
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|EC|
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CC|FC|
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|PB|
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PE|PE|PE
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*/
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#define PA_CONSTRUCTION_UNSECURED 0
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#define PA_CONSTRUCTION_UNWIRED 1
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#define PA_CONSTRUCTION_PANEL_OPEN 2
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#define PA_CONSTRUCTION_COMPLETE 3
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/obj/structure/particle_accelerator
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name = "Particle Accelerator"
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@@ -65,33 +27,32 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
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anchored = 0
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density = 1
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var/obj/machinery/particle_accelerator/control_box/master = null
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var/construction_state = 0
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var/construction_state = PA_CONSTRUCTION_UNSECURED
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var/reference = null
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var/powered = 0
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var/strength = null
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var/desc_holder = null
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/obj/structure/particle_accelerator/examine(mob/user)
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..()
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switch(construction_state)
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if(PA_CONSTRUCTION_UNSECURED)
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user << "Looks like it's not attached to the flooring"
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if(PA_CONSTRUCTION_UNWIRED)
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user << "It is missing some cables"
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if(PA_CONSTRUCTION_PANEL_OPEN)
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user << "The panel is open"
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user << "<span class='notice'>Alt-click to rotate it clockwise.</span>"
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/obj/structure/particle_accelerator/Destroy()
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construction_state = 0
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construction_state = PA_CONSTRUCTION_UNSECURED
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if(master)
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master.part_scan()
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master.connected_parts -= src
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master.assembled = 0
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master = null
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return ..()
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/obj/structure/particle_accelerator/end_cap
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name = "Alpha Particle Generation Array"
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desc_holder = "This is where Alpha particles are generated from \[REDACTED\]"
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icon_state = "end_cap"
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reference = "end_cap"
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/obj/structure/particle_accelerator/update_icon()
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..()
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return
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/obj/structure/particle_accelerator/verb/rotate()
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set name = "Rotate Clockwise"
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set category = "Object"
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@@ -99,10 +60,10 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
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if(usr.stat || !usr.canmove || usr.restrained())
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return
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if (src.anchored)
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if (anchored)
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usr << "It is fastened to the floor!"
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return 0
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src.dir = turn(src.dir, 270)
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dir = turn(dir, -90)
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return 1
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/obj/structure/particle_accelerator/AltClick(mob/user)
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@@ -122,32 +83,63 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
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if(usr.stat || !usr.canmove || usr.restrained())
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return
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if (src.anchored)
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if (anchored)
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usr << "It is fastened to the floor!"
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return 0
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src.dir = turn(src.dir, 90)
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dir = turn(dir, 90)
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return 1
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/obj/structure/particle_accelerator/examine(mob/user)
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switch(src.construction_state)
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if(0)
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src.desc = text("A [name], looks like it's not attached to the flooring")
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if(1)
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src.desc = text("A [name], it is missing some cables")
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if(2)
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src.desc = text("A [name], the panel is open")
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if(3)
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src.desc = text("The [name] is assembled")
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if(powered)
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src.desc = src.desc_holder
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..()
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/obj/structure/particle_accelerator/attackby(obj/item/W, mob/user, params)
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user.changeNext_move(CLICK_CD_MELEE)
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if(istool(W))
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if(src.process_tool_hit(W,user))
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return
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var/did_something = FALSE
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switch(construction_state)
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if(PA_CONSTRUCTION_UNSECURED)
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if(istype(W, /obj/item/weapon/wrench) && !isinspace())
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playsound(loc, 'sound/items/Ratchet.ogg', 75, 1)
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anchored = 1
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user.visible_message("[user.name] secures the [name] to the floor.", \
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"You secure the external bolts.")
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construction_state = PA_CONSTRUCTION_UNWIRED
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did_something = TRUE
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if(PA_CONSTRUCTION_UNWIRED)
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if(istype(W, /obj/item/weapon/wrench))
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playsound(loc, 'sound/items/Ratchet.ogg', 75, 1)
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anchored = 0
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user.visible_message("[user.name] detaches the [name] from the floor.", \
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"You remove the external bolts.")
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construction_state = PA_CONSTRUCTION_UNSECURED
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did_something = TRUE
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else if(istype(W, /obj/item/stack/cable_coil))
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var/obj/item/stack/cable_coil/CC = W
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if(CC.use(1))
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user.visible_message("[user.name] adds wires to the [name].", \
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"You add some wires.")
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construction_state = PA_CONSTRUCTION_PANEL_OPEN
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did_something = TRUE
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if(PA_CONSTRUCTION_PANEL_OPEN)
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if(istype(W, /obj/item/weapon/wirecutters))//TODO:Shock user if its on?
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user.visible_message("[user.name] removes some wires from the [name].", \
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"You remove some wires.")
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construction_state = PA_CONSTRUCTION_UNWIRED
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did_something = TRUE
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else if(istype(W, /obj/item/weapon/screwdriver))
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user.visible_message("[user.name] closes the [name]'s access panel.", \
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"You close the access panel.")
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construction_state = PA_CONSTRUCTION_COMPLETE
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did_something = TRUE
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if(PA_CONSTRUCTION_COMPLETE)
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if(istype(W, /obj/item/weapon/screwdriver))
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user.visible_message("[user.name] opens the [name]'s access panel.", \
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"You open the access panel.")
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construction_state = PA_CONSTRUCTION_PANEL_OPEN
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did_something = TRUE
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if(did_something)
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user.changeNext_move(CLICK_CD_MELEE)
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update_state()
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update_icon()
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return
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..()
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@@ -160,16 +152,15 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
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/obj/structure/particle_accelerator/blob_act()
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if(prob(50))
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qdel(src)
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return
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/obj/structure/particle_accelerator/update_icon()
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switch(construction_state)
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if(0,1)
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if(PA_CONSTRUCTION_UNSECURED,PA_CONSTRUCTION_UNWIRED)
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icon_state="[reference]"
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if(2)
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if(PA_CONSTRUCTION_PANEL_OPEN)
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icon_state="[reference]w"
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if(3)
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if(PA_CONSTRUCTION_COMPLETE)
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if(powered)
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icon_state="[reference]p[strength]"
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else
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@@ -179,217 +170,34 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
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/obj/structure/particle_accelerator/proc/update_state()
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if(master)
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master.update_state()
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return 0
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/obj/structure/particle_accelerator/proc/report_ready(obj/O)
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if(O && (O == master))
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if(construction_state >= 3)
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return 1
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return 0
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/obj/structure/particle_accelerator/proc/report_master()
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if(master)
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return master
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return 0
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/obj/structure/particle_accelerator/proc/connect_master(obj/O)
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if(O && istype(O,/obj/machinery/particle_accelerator/control_box))
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if(O.dir == src.dir)
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master = O
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return 1
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return 0
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/obj/structure/particle_accelerator/proc/process_tool_hit(obj/O, mob/user)
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if(!(O) || !(user))
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return 0
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if(!ismob(user) || !isobj(O))
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return 0
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var/temp_state = src.construction_state
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switch(src.construction_state)//TODO:Might be more interesting to have it need several parts rather than a single list of steps
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if(0)
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if(istype(O, /obj/item/weapon/wrench) && !isinspace())
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playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
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src.anchored = 1
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user.visible_message("[user.name] secures the [src.name] to the floor.", \
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"You secure the external bolts.")
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temp_state++
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if(1)
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if(istype(O, /obj/item/weapon/wrench))
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playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
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src.anchored = 0
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user.visible_message("[user.name] detaches the [src.name] from the floor.", \
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"You remove the external bolts.")
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temp_state--
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else if(istype(O, /obj/item/stack/cable_coil))
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var/obj/item/stack/cable_coil/C = O
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if(C.use(1))
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user.visible_message("[user.name] adds wires to the [src.name].", \
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"You add some wires.")
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temp_state++
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else
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user << "<span class='warning'>You need one length of cable to wire the [src.name]!</span>"
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return
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if(2)
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if(istype(O, /obj/item/weapon/wirecutters))//TODO:Shock user if its on?
|
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user.visible_message("[user.name] removes some wires from the [src.name].", \
|
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"You remove some wires.")
|
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temp_state--
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else if(istype(O, /obj/item/weapon/screwdriver))
|
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user.visible_message("[user.name] closes the [src.name]'s access panel.", \
|
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"You close the access panel.")
|
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temp_state++
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if(3)
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if(istype(O, /obj/item/weapon/screwdriver))
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user.visible_message("[user.name] opens the [src.name]'s access panel.", \
|
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"You open the access panel.")
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temp_state--
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if(temp_state == src.construction_state)//Nothing changed
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return 0
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else
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src.construction_state = temp_state
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if(src.construction_state < 3)//Was taken apart, update state
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update_state()
|
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update_icon()
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if(O.dir == dir)
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master = O
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return 1
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return 0
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///////////
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// PARTS //
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||||
///////////
|
||||
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||||
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||||
/obj/machinery/particle_accelerator
|
||||
name = "Particle Accelerator"
|
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desc = "Part of a Particle Accelerator."
|
||||
/obj/structure/particle_accelerator/end_cap
|
||||
name = "Alpha Particle Generation Array"
|
||||
desc = "This is where Alpha particles are generated from \[REDACTED\]"
|
||||
icon_state = "end_cap"
|
||||
reference = "end_cap"
|
||||
|
||||
/obj/structure/particle_accelerator/power_box
|
||||
name = "Particle Focusing EM Lens"
|
||||
desc = "This uses electromagnetic waves to focus the Alpha-Particles."
|
||||
icon = 'icons/obj/machines/particle_accelerator.dmi'
|
||||
icon_state = "none"
|
||||
anchored = 0
|
||||
density = 1
|
||||
use_power = 0
|
||||
idle_power_usage = 0
|
||||
active_power_usage = 0
|
||||
var/construction_state = 0
|
||||
var/active = 0
|
||||
var/reference = null
|
||||
var/powered = null
|
||||
var/strength = 0
|
||||
var/desc_holder = null
|
||||
icon_state = "power_box"
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||||
reference = "power_box"
|
||||
|
||||
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/obj/machinery/particle_accelerator/verb/rotate()
|
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set name = "Rotate Clockwise"
|
||||
set category = "Object"
|
||||
set src in oview(1)
|
||||
|
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if(usr.stat || !usr.canmove || usr.restrained())
|
||||
return
|
||||
if (src.anchored)
|
||||
usr << "It is fastened to the floor!"
|
||||
return 0
|
||||
src.dir = turn(src.dir, 270)
|
||||
return 1
|
||||
|
||||
/obj/machinery/particle_accelerator/verb/rotateccw()
|
||||
set name = "Rotate Counter-Clockwise"
|
||||
set category = "Object"
|
||||
set src in oview(1)
|
||||
|
||||
if(usr.stat || !usr.canmove || usr.restrained())
|
||||
return
|
||||
if (src.anchored)
|
||||
usr << "It is fastened to the floor!"
|
||||
return 0
|
||||
src.dir = turn(src.dir, 90)
|
||||
return 1
|
||||
|
||||
/obj/machinery/particle_accelerator/update_icon()
|
||||
return
|
||||
|
||||
/obj/machinery/particle_accelerator/examine(mob/user)
|
||||
switch(src.construction_state)
|
||||
if(0)
|
||||
src.desc = text("A [name], looks like it's not attached to the flooring")
|
||||
if(1)
|
||||
src.desc = text("A [name], it is missing some cables")
|
||||
if(2)
|
||||
src.desc = text("A [name], the panel is open")
|
||||
if(3)
|
||||
src.desc = text("The [name] is assembled")
|
||||
if(powered)
|
||||
src.desc = src.desc_holder
|
||||
..()
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/attackby(obj/item/W, mob/user, params)
|
||||
if(istool(W))
|
||||
if(src.process_tool_hit(W,user))
|
||||
return
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/machinery/particle_accelerator/blob_act()
|
||||
if(prob(50))
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/proc/update_state()
|
||||
return 0
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/proc/process_tool_hit(obj/O, mob/user)
|
||||
if(!(O) || !(user))
|
||||
return 0
|
||||
if(!ismob(user) || !isobj(O))
|
||||
return 0
|
||||
var/temp_state = src.construction_state
|
||||
switch(src.construction_state)//TODO:Might be more interesting to have it need several parts rather than a single list of steps
|
||||
if(0)
|
||||
if(istype(O, /obj/item/weapon/wrench))
|
||||
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
|
||||
src.anchored = 1
|
||||
user.visible_message("[user.name] secures the [src.name] to the floor.", \
|
||||
"You secure the external bolts.")
|
||||
temp_state++
|
||||
if(1)
|
||||
if(istype(O, /obj/item/weapon/wrench))
|
||||
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
|
||||
src.anchored = 0
|
||||
user.visible_message("[user.name] detaches the [src.name] from the floor.", \
|
||||
"You remove the external bolts.")
|
||||
temp_state--
|
||||
else if(istype(O, /obj/item/stack/cable_coil))
|
||||
if(O:use(1))
|
||||
user.visible_message("[user.name] adds wires to the [src.name].", \
|
||||
"You add some wires.")
|
||||
temp_state++
|
||||
if(2)
|
||||
if(istype(O, /obj/item/weapon/wirecutters))//TODO:Shock user if its on?
|
||||
user.visible_message("[user.name] removes some wires from the [src.name].", \
|
||||
"You remove some wires.")
|
||||
temp_state--
|
||||
else if(istype(O, /obj/item/weapon/screwdriver))
|
||||
user.visible_message("[user.name] closes the [src.name]'s access panel.", \
|
||||
"You close the access panel.")
|
||||
temp_state++
|
||||
if(3)
|
||||
if(istype(O, /obj/item/weapon/screwdriver))
|
||||
user.visible_message("[user.name] opens the [src.name]'s access panel.", \
|
||||
"You open the access panel.")
|
||||
temp_state--
|
||||
active = 0
|
||||
if(temp_state == src.construction_state)//Nothing changed
|
||||
return 0
|
||||
else
|
||||
if(src.construction_state < 3)//Was taken apart, update state
|
||||
update_state()
|
||||
if(use_power)
|
||||
use_power = 0
|
||||
src.construction_state = temp_state
|
||||
if(src.construction_state >= 3)
|
||||
use_power = 1
|
||||
update_icon()
|
||||
return 1
|
||||
return 0
|
||||
/obj/structure/particle_accelerator/fuel_chamber
|
||||
name = "EM Acceleration Chamber"
|
||||
desc = "This is where the Alpha particles are accelerated to <b><i>radical speeds</i></b>."
|
||||
icon = 'icons/obj/machines/particle_accelerator.dmi'
|
||||
icon_state = "fuel_chamber"
|
||||
reference = "fuel_chamber"
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
/obj/structure/particle_accelerator/fuel_chamber
|
||||
name = "EM Acceleration Chamber"
|
||||
desc_holder = "This is where the Alpha particles are accelerated to <b><i>radical speeds</i></b>."
|
||||
icon = 'icons/obj/machines/particle_accelerator.dmi'
|
||||
icon_state = "fuel_chamber"
|
||||
reference = "fuel_chamber"
|
||||
|
||||
/obj/structure/particle_accelerator/fuel_chamber/update_icon()
|
||||
..()
|
||||
return
|
||||
@@ -1,24 +1,24 @@
|
||||
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box
|
||||
name = "Particle Accelerator Control Console"
|
||||
desc = "This controls the density of the particles."
|
||||
icon = 'icons/obj/machines/particle_accelerator.dmi'
|
||||
icon_state = "control_box"
|
||||
reference = "control_box"
|
||||
anchored = 0
|
||||
density = 1
|
||||
use_power = 0
|
||||
idle_power_usage = 500
|
||||
active_power_usage = 10000
|
||||
construction_state = 0
|
||||
active = 0
|
||||
dir = 1
|
||||
var/strength_upper_limit = 2
|
||||
var/interface_control = 1
|
||||
var/list/obj/structure/particle_accelerator/connected_parts
|
||||
var/assembled = 0
|
||||
var/parts = null
|
||||
var/construction_state = PA_CONSTRUCTION_UNSECURED
|
||||
var/active = 0
|
||||
var/strength = 0
|
||||
var/powered = 0
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/New()
|
||||
wires = new /datum/wires/particle_accelerator/control_box(src)
|
||||
@@ -28,54 +28,54 @@
|
||||
/obj/machinery/particle_accelerator/control_box/Destroy()
|
||||
if(active)
|
||||
toggle_power()
|
||||
for(var/CP in connected_parts)
|
||||
var/obj/structure/particle_accelerator/part = CP
|
||||
part.master = null
|
||||
connected_parts.Cut()
|
||||
qdel(wires)
|
||||
wires = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/attack_hand(mob/user)
|
||||
if(construction_state >= 3)
|
||||
if(construction_state == PA_CONSTRUCTION_COMPLETE)
|
||||
interact(user)
|
||||
else if(construction_state == 2) // Wires exposed
|
||||
else if(construction_state == PA_CONSTRUCTION_PANEL_OPEN)
|
||||
wires.interact(user)
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/update_state()
|
||||
if(construction_state < 3)
|
||||
/obj/machinery/particle_accelerator/control_box/proc/update_state()
|
||||
if(construction_state < PA_CONSTRUCTION_COMPLETE)
|
||||
use_power = 0
|
||||
assembled = 0
|
||||
active = 0
|
||||
for(var/obj/structure/particle_accelerator/part in connected_parts)
|
||||
for(var/CP in connected_parts)
|
||||
var/obj/structure/particle_accelerator/part = CP
|
||||
part.strength = null
|
||||
part.powered = 0
|
||||
part.update_icon()
|
||||
connected_parts = list()
|
||||
connected_parts.Cut()
|
||||
return
|
||||
if(!part_scan())
|
||||
use_power = 1
|
||||
active = 0
|
||||
connected_parts = list()
|
||||
|
||||
return
|
||||
connected_parts.Cut()
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/update_icon()
|
||||
if(active)
|
||||
icon_state = "[reference]p1"
|
||||
icon_state = "control_boxp1"
|
||||
else
|
||||
if(use_power)
|
||||
if(assembled)
|
||||
icon_state = "[reference]p"
|
||||
icon_state = "control_boxp"
|
||||
else
|
||||
icon_state = "u[reference]p"
|
||||
icon_state = "ucontrol_boxp"
|
||||
else
|
||||
switch(construction_state)
|
||||
if(0)
|
||||
icon_state = "[reference]"
|
||||
if(1)
|
||||
icon_state = "[reference]"
|
||||
if(2)
|
||||
icon_state = "[reference]w"
|
||||
if(PA_CONSTRUCTION_UNSECURED, PA_CONSTRUCTION_UNWIRED)
|
||||
icon_state = "control_box"
|
||||
if(PA_CONSTRUCTION_PANEL_OPEN)
|
||||
icon_state = "control_boxw"
|
||||
else
|
||||
icon_state = "[reference]c"
|
||||
return
|
||||
icon_state = "control_boxc"
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/Topic(href, href_list)
|
||||
if(..())
|
||||
@@ -85,16 +85,16 @@
|
||||
usr << "<span class='error'>ERROR: Request timed out. Check wire contacts.</span>"
|
||||
return
|
||||
|
||||
if( href_list["close"] )
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=pacontrol")
|
||||
usr.unset_machine()
|
||||
return
|
||||
if(href_list["togglep"])
|
||||
if(!wires.is_cut(WIRE_POWER))
|
||||
src.toggle_power()
|
||||
toggle_power()
|
||||
|
||||
else if(href_list["scan"])
|
||||
src.part_scan()
|
||||
part_scan()
|
||||
|
||||
else if(href_list["strengthup"])
|
||||
if(!wires.is_cut(WIRE_STRENGTH))
|
||||
@@ -104,125 +104,119 @@
|
||||
if(!wires.is_cut(WIRE_STRENGTH))
|
||||
remove_strength()
|
||||
|
||||
src.updateDialog()
|
||||
src.update_icon()
|
||||
return
|
||||
|
||||
updateDialog()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/proc/strength_change()
|
||||
for(var/obj/structure/particle_accelerator/part in connected_parts)
|
||||
for(var/CP in connected_parts)
|
||||
var/obj/structure/particle_accelerator/part = CP
|
||||
part.strength = strength
|
||||
part.update_icon()
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/proc/add_strength(s)
|
||||
if(assembled)
|
||||
if(assembled && (strength < strength_upper_limit))
|
||||
strength++
|
||||
if(strength > strength_upper_limit)
|
||||
strength = strength_upper_limit
|
||||
else
|
||||
message_admins("PA Control Computer increased to [strength] by [key_name_admin(usr)](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
|
||||
log_game("PA Control Computer increased to [strength] by [key_name(usr)] in ([x],[y],[z])")
|
||||
investigate_log("increased to <font color='red'>[strength]</font> by [key_name(usr)]","singulo")
|
||||
strength_change()
|
||||
|
||||
message_admins("PA Control Computer increased to [strength] by [key_name_admin(usr)](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
|
||||
log_game("PA Control Computer increased to [strength] by [key_name(usr)] in ([x],[y],[z])")
|
||||
investigate_log("increased to <font color='red'>[strength]</font> by [key_name(usr)]","singulo")
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/proc/remove_strength(s)
|
||||
if(assembled)
|
||||
if(assembled && (strength > 0))
|
||||
strength--
|
||||
if(strength < 0)
|
||||
strength = 0
|
||||
else
|
||||
message_admins("PA Control Computer decreased to [strength] by [key_name_admin(usr)](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
|
||||
log_game("PA Control Computer decreased to [strength] by [key_name(usr)] in ([x],[y],[z])")
|
||||
investigate_log("decreased to <font color='green'>[strength]</font> by [key_name(usr)]","singulo")
|
||||
strength_change()
|
||||
|
||||
message_admins("PA Control Computer decreased to [strength] by [key_name_admin(usr)](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
|
||||
log_game("PA Control Computer decreased to [strength] by [key_name(usr)] in ([x],[y],[z])")
|
||||
investigate_log("decreased to <font color='green'>[strength]</font> by [key_name(usr)]","singulo")
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/power_change()
|
||||
..()
|
||||
if(stat & NOPOWER)
|
||||
active = 0
|
||||
use_power = 0
|
||||
else if(!stat && construction_state <= 3)
|
||||
else if(!stat && construction_state == PA_CONSTRUCTION_COMPLETE)
|
||||
use_power = 1
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/process()
|
||||
if(src.active)
|
||||
if(active)
|
||||
//a part is missing!
|
||||
if( length(connected_parts) < 6 )
|
||||
if(connected_parts.len < 6)
|
||||
investigate_log("lost a connected part; It <font color='red'>powered down</font>.","singulo")
|
||||
src.toggle_power()
|
||||
toggle_power()
|
||||
update_icon()
|
||||
return
|
||||
//emit some particles
|
||||
for(var/obj/structure/particle_accelerator/particle_emitter/PE in connected_parts)
|
||||
if(PE)
|
||||
PE.emit_particle(src.strength)
|
||||
return
|
||||
|
||||
PE.emit_particle(strength)
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/proc/part_scan()
|
||||
for(var/obj/structure/particle_accelerator/fuel_chamber/F in orange(1,src))
|
||||
src.dir = F.dir
|
||||
connected_parts = list()
|
||||
var/tally = 0
|
||||
var/ldir = turn(dir,-90)
|
||||
var/rdir = turn(dir,90)
|
||||
var/odir = turn(dir,180)
|
||||
var/turf/T = src.loc
|
||||
T = get_step(T,rdir)
|
||||
if(check_part(T,/obj/structure/particle_accelerator/fuel_chamber))
|
||||
tally++
|
||||
T = get_step(T,odir)
|
||||
if(check_part(T,/obj/structure/particle_accelerator/end_cap))
|
||||
tally++
|
||||
T = get_step(T,dir)
|
||||
T = get_step(T,dir)
|
||||
if(check_part(T,/obj/structure/particle_accelerator/power_box))
|
||||
tally++
|
||||
T = get_step(T,dir)
|
||||
if(check_part(T,/obj/structure/particle_accelerator/particle_emitter/center))
|
||||
tally++
|
||||
T = get_step(T,ldir)
|
||||
if(check_part(T,/obj/structure/particle_accelerator/particle_emitter/left))
|
||||
tally++
|
||||
T = get_step(T,rdir)
|
||||
T = get_step(T,rdir)
|
||||
if(check_part(T,/obj/structure/particle_accelerator/particle_emitter/right))
|
||||
tally++
|
||||
if(tally >= 6)
|
||||
assembled = 1
|
||||
return 1
|
||||
else
|
||||
assembled = 0
|
||||
var/turf/T = loc
|
||||
|
||||
assembled = 0
|
||||
|
||||
var/obj/structure/particle_accelerator/fuel_chamber/F = locate() in orange(1,src)
|
||||
if(!F)
|
||||
return 0
|
||||
|
||||
dir = F.dir
|
||||
connected_parts.Cut()
|
||||
|
||||
T = get_step(T,rdir)
|
||||
if(!check_part(T,/obj/structure/particle_accelerator/fuel_chamber))
|
||||
return 0
|
||||
T = get_step(T,odir)
|
||||
if(!check_part(T,/obj/structure/particle_accelerator/end_cap))
|
||||
return 0
|
||||
T = get_step(T,dir)
|
||||
T = get_step(T,dir)
|
||||
if(!check_part(T,/obj/structure/particle_accelerator/power_box))
|
||||
return 0
|
||||
T = get_step(T,dir)
|
||||
if(!check_part(T,/obj/structure/particle_accelerator/particle_emitter/center))
|
||||
return 0
|
||||
T = get_step(T,ldir)
|
||||
if(!check_part(T,/obj/structure/particle_accelerator/particle_emitter/left))
|
||||
return 0
|
||||
T = get_step(T,rdir)
|
||||
T = get_step(T,rdir)
|
||||
if(!check_part(T,/obj/structure/particle_accelerator/particle_emitter/right))
|
||||
return 0
|
||||
|
||||
assembled = 1
|
||||
return 1
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/proc/check_part(turf/T, type)
|
||||
if(!(T)||!(type))
|
||||
return 0
|
||||
var/obj/structure/particle_accelerator/PA = locate(/obj/structure/particle_accelerator) in T
|
||||
if(istype(PA, type))
|
||||
if(istype(PA, type) && (PA.construction_state == PA_CONSTRUCTION_COMPLETE))
|
||||
if(PA.connect_master(src))
|
||||
if(PA.report_ready(src))
|
||||
src.connected_parts.Add(PA)
|
||||
return 1
|
||||
connected_parts.Add(PA)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/proc/toggle_power()
|
||||
src.active = !src.active
|
||||
active = !active
|
||||
investigate_log("turned [active?"<font color='red'>ON</font>":"<font color='green'>OFF</font>"] by [usr ? key_name(usr) : "outside forces"]","singulo")
|
||||
message_admins("PA Control Computer turned [active ?"ON":"OFF"] by [usr ? key_name_admin(usr) : "outside forces"](<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
|
||||
log_game("PA Control Computer turned [active ?"ON":"OFF"] by [usr ? "[key_name(usr)]" : "outside forces"] in ([x],[y],[z])")
|
||||
if(src.active)
|
||||
src.use_power = 2
|
||||
for(var/obj/structure/particle_accelerator/part in connected_parts)
|
||||
part.strength = src.strength
|
||||
if(active)
|
||||
use_power = 2
|
||||
for(var/CP in connected_parts)
|
||||
var/obj/structure/particle_accelerator/part = CP
|
||||
part.strength = strength
|
||||
part.powered = 1
|
||||
part.update_icon()
|
||||
else
|
||||
src.use_power = 1
|
||||
for(var/obj/structure/particle_accelerator/part in connected_parts)
|
||||
use_power = 1
|
||||
for(var/CP in connected_parts)
|
||||
var/obj/structure/particle_accelerator/part = CP
|
||||
part.strength = null
|
||||
part.powered = 0
|
||||
part.update_icon()
|
||||
@@ -251,13 +245,85 @@
|
||||
else
|
||||
dat += "Off <BR>"
|
||||
dat += "<A href='?src=\ref[src];togglep=1'>Toggle Power</A><BR><BR>"
|
||||
dat += "Particle Strength: [src.strength] "
|
||||
dat += "Particle Strength: [strength] "
|
||||
dat += "<A href='?src=\ref[src];strengthdown=1'>--</A>|<A href='?src=\ref[src];strengthup=1'>++</A><BR><BR>"
|
||||
|
||||
//user << browse(dat, "window=pacontrol;size=420x500")
|
||||
//onclose(user, "pacontrol")
|
||||
var/datum/browser/popup = new(user, "pacontrol", name, 420, 500)
|
||||
var/datum/browser/popup = new(user, "pacontrol", name, 420, 300)
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
|
||||
popup.open()
|
||||
return
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/examine(mob/user)
|
||||
..()
|
||||
switch(construction_state)
|
||||
if(PA_CONSTRUCTION_UNSECURED)
|
||||
user << "Looks like it's not attached to the flooring"
|
||||
if(PA_CONSTRUCTION_UNWIRED)
|
||||
user << "It is missing some cables"
|
||||
if(PA_CONSTRUCTION_PANEL_OPEN)
|
||||
user << "The panel is open"
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/attackby(obj/item/W, mob/user, params)
|
||||
var/did_something = FALSE
|
||||
|
||||
switch(construction_state)
|
||||
if(PA_CONSTRUCTION_UNSECURED)
|
||||
if(istype(W, /obj/item/weapon/wrench) && !isinspace())
|
||||
playsound(loc, 'sound/items/Ratchet.ogg', 75, 1)
|
||||
anchored = 1
|
||||
user.visible_message("[user.name] secures the [name] to the floor.", \
|
||||
"You secure the external bolts.")
|
||||
construction_state = PA_CONSTRUCTION_UNWIRED
|
||||
did_something = TRUE
|
||||
if(PA_CONSTRUCTION_UNWIRED)
|
||||
if(istype(W, /obj/item/weapon/wrench))
|
||||
playsound(loc, 'sound/items/Ratchet.ogg', 75, 1)
|
||||
anchored = 0
|
||||
user.visible_message("[user.name] detaches the [name] from the floor.", \
|
||||
"You remove the external bolts.")
|
||||
construction_state = PA_CONSTRUCTION_UNSECURED
|
||||
did_something = TRUE
|
||||
else if(istype(W, /obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/CC = W
|
||||
if(CC.use(1))
|
||||
user.visible_message("[user.name] adds wires to the [name].", \
|
||||
"You add some wires.")
|
||||
construction_state = PA_CONSTRUCTION_PANEL_OPEN
|
||||
did_something = TRUE
|
||||
if(PA_CONSTRUCTION_PANEL_OPEN)
|
||||
if(istype(W, /obj/item/weapon/wirecutters))//TODO:Shock user if its on?
|
||||
user.visible_message("[user.name] removes some wires from the [name].", \
|
||||
"You remove some wires.")
|
||||
construction_state = PA_CONSTRUCTION_UNWIRED
|
||||
did_something = TRUE
|
||||
else if(istype(W, /obj/item/weapon/screwdriver))
|
||||
user.visible_message("[user.name] closes the [name]'s access panel.", \
|
||||
"You close the access panel.")
|
||||
construction_state = PA_CONSTRUCTION_COMPLETE
|
||||
did_something = TRUE
|
||||
if(PA_CONSTRUCTION_COMPLETE)
|
||||
if(istype(W, /obj/item/weapon/screwdriver))
|
||||
user.visible_message("[user.name] opens the [name]'s access panel.", \
|
||||
"You open the access panel.")
|
||||
construction_state = PA_CONSTRUCTION_PANEL_OPEN
|
||||
did_something = TRUE
|
||||
|
||||
if(did_something)
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
update_state()
|
||||
update_icon()
|
||||
return
|
||||
|
||||
..()
|
||||
|
||||
/obj/machinery/particle_accelerator/control_box/blob_act()
|
||||
if(prob(50))
|
||||
qdel(src)
|
||||
|
||||
#undef PA_CONSTRUCTION_UNSECURED
|
||||
#undef PA_CONSTRUCTION_UNWIRED
|
||||
#undef PA_CONSTRUCTION_PANEL_OPEN
|
||||
#undef PA_CONSTRUCTION_COMPLETE
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
|
||||
|
||||
/obj/structure/particle_accelerator/particle_emitter
|
||||
name = "EM Containment Grid"
|
||||
desc_holder = "This launchs the Alpha particles, might not want to stand near this end."
|
||||
desc = "This launchs the Alpha particles, might not want to stand near this end."
|
||||
icon = 'icons/obj/machines/particle_accelerator.dmi'
|
||||
icon_state = "none"
|
||||
var/fire_delay = 50
|
||||
@@ -20,32 +18,24 @@
|
||||
icon_state = "emitter_right"
|
||||
reference = "emitter_right"
|
||||
|
||||
/obj/structure/particle_accelerator/particle_emitter/update_icon()
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/structure/particle_accelerator/particle_emitter/proc/set_delay(delay)
|
||||
if(delay && delay >= 0)
|
||||
src.fire_delay = delay
|
||||
if(delay >= 0)
|
||||
fire_delay = delay
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
/obj/structure/particle_accelerator/particle_emitter/proc/emit_particle(strength = 0)
|
||||
if((src.last_shot + src.fire_delay) <= world.time)
|
||||
src.last_shot = world.time
|
||||
var/obj/effect/accelerated_particle/A = null
|
||||
if((last_shot + fire_delay) <= world.time)
|
||||
last_shot = world.time
|
||||
var/turf/T = get_step(src,dir)
|
||||
switch(strength)
|
||||
if(0)
|
||||
A = new/obj/effect/accelerated_particle/weak(T, dir)
|
||||
new/obj/effect/accelerated_particle/weak(T, dir)
|
||||
if(1)
|
||||
A = new/obj/effect/accelerated_particle(T, dir)
|
||||
new/obj/effect/accelerated_particle(T, dir)
|
||||
if(2)
|
||||
A = new/obj/effect/accelerated_particle/strong(T, dir)
|
||||
new/obj/effect/accelerated_particle/strong(T, dir)
|
||||
if(3)
|
||||
A = new/obj/effect/accelerated_particle/powerful(T, dir)
|
||||
if(A)
|
||||
A.dir = src.dir
|
||||
return 1
|
||||
new/obj/effect/accelerated_particle/powerful(T, dir)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
/obj/structure/particle_accelerator/power_box
|
||||
name = "Particle Focusing EM Lens"
|
||||
desc_holder = "This uses electromagnetic waves to focus the Alpha-Particles."
|
||||
icon = 'icons/obj/machines/particle_accelerator.dmi'
|
||||
icon_state = "power_box"
|
||||
reference = "power_box"
|
||||
|
||||
/obj/structure/particle_accelerator/power_box/update_icon()
|
||||
..()
|
||||
return
|
||||
Reference in New Issue
Block a user