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[MIRROR] Burning and acid components fixes and improvements [MDB IGNORE] (#20731)
* Burning and acid components fixes and improvements * conflicts --------- Co-authored-by: ChungusGamer666 <82850673+ChungusGamer666@users.noreply.github.com> Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
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ChungusGamer666
lessthanthree
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2a181b3d98
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2293301235
@@ -1,6 +1,6 @@
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/// The subsystem used to tick [/datum/component/burning] instances.
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PROCESSING_SUBSYSTEM_DEF(fire_burning)
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name = "Fire Burning"
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PROCESSING_SUBSYSTEM_DEF(burning)
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name = "Burning"
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priority = FIRE_PRIORITY_BURNING
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flags = SS_NO_INIT|SS_BACKGROUND
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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