From 22f57b96bb54ca268113efde00ee29833e2fe5c5 Mon Sep 17 00:00:00 2001 From: Tim Date: Wed, 10 Jun 2026 20:27:33 -0500 Subject: [PATCH] Add valve sound to portable canisters (#96414) ## About The Pull Request It plays a valve-twisting sound when a portable canister is opened/closed. ## Why It's Good For The Game Sound improvements. ## Changelog :cl: sound: Add valve sound to portable canisters /:cl: --- code/modules/atmospherics/machinery/portable/canister.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/atmospherics/machinery/portable/canister.dm b/code/modules/atmospherics/machinery/portable/canister.dm index 3a76be7b184..4a669154580 100644 --- a/code/modules/atmospherics/machinery/portable/canister.dm +++ b/code/modules/atmospherics/machinery/portable/canister.dm @@ -688,6 +688,7 @@ /// Opens/closes the canister valve /obj/machinery/portable_atmospherics/canister/proc/toggle_valve(mob/user, wire_pulsed = FALSE) valve_open = !valve_open + playsound(src, 'sound/effects/valve_opening.ogg', 50, TRUE) if(!valve_open) var/logmsg = "valve was closed by [key_name(user)] [wire_pulsed ? "via wire pulse" : ""], stopping the transfer into \the [holding || "air"].
" investigate_log(logmsg, INVESTIGATE_ATMOS)