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Blood drunk miner bitrunner domain drops the cache correctly (#95005)
## About The Pull Request Added support for turning basic mob bosses into virtual megafauna. Moved blood drunk miner's loot dropping behaviour up to /basic/boss to support this better in future. Fixes #94878 ## Why It's Good For The Game It's not very useful if admins have to spawn the cache manually or lose the time and points spent on the domain. ## Changelog 🆑 fix: The Sanguine Excavation bitrunning domain will drop the cache on killing the boss again. /🆑
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@@ -1,4 +1,4 @@
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/// Removes all the loot and achievements from megafauna for bitrunning related
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/// Removes all the loot and achievements from megafauna for bitrunning related (/simple_animal/hostile/megafauna version)
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/mob/living/simple_animal/hostile/megafauna/proc/make_virtual_megafauna()
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var/new_max = clamp(maxHealth * 0.5, 600, 1300)
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maxHealth = new_max
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@@ -26,3 +26,26 @@
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loot.Cut()
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loot += /obj/structure/closet/crate/secure/bitrunning/encrypted
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/// Removes all the loot and achievements from megafauna for bitrunning related (/basic/boss version)
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/mob/living/basic/boss/proc/make_virtual_megafauna()
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var/new_max = clamp(maxHealth * 0.5, 600, 1300)
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maxHealth = new_max
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health = new_max
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// rebuild the achievement element's arguments to remove it appropriately
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if (achievements)
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var/list/achievements_list = list(/datum/award/achievement/boss/boss_killer, /datum/award/score/boss_score)
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achievements_list += achievements
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RemoveElement(/datum/element/kill_achievement, string_list(achievements_list), crusher_achievement_type, /datum/memory/megafauna_slayer)
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// remove the crusher loot element's arguments also to remove it appropriately
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RemoveElement(\
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/datum/element/crusher_loot,\
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trophy_type = string_list(crusher_loot),\
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guaranteed_drop = 0.6,\
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drop_immediately = DEL_ON_DEATH,\
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)
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RemoveElement(/datum/element/death_drops, string_list(regular_loot))
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AddElement(/datum/element/death_drops, /obj/structure/closet/crate/secure/bitrunning/encrypted)
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