Bitrunning hotfix 3 (#78818)

## About The Pull Request
The next round of small changes to how bitrunning works - mostly from
feedback, bug reports etc.

- The loot crate delivery spot is now a buildable machine (the
byteforge), making it replaceable in the event of a disaster
- Same for netpods and quantum consoles. These boards are now
researchable and buildable.
- New icons for the byteforge and the health monitor
- Some bug fixes around despawning avatars
- Reimplements one of the bitrunning unit tests

<details>
<summary>Pictures ⬇️</summary>

Host monitor

![hostmon](https://github.com/tgstation/tgstation/assets/42397676/dc6811bc-7ce9-4eae-a91b-96975bd13c65)

Byteforge

![dreamseeker_LewhZG8bEl](https://github.com/tgstation/tgstation/assets/42397676/3071bc5f-b2c1-47d5-8a56-b0e6c216be20)

Spawning a crate

![dreamseeker_mHGSfoeMu5](https://github.com/tgstation/tgstation/assets/42397676/d5f84e91-b9bc-4bb8-8f1c-f8931154ff6d)
</details>

## Why It's Good For The Game
Bitrunning bug fixes and personal requests
Fixes #78571 
Fixes an issue reported in discord - players stuck as gondola spawn

## Changelog
🆑
fix: Added extra checks to bitrunning domain cleanup so avatars are
deleted properly.
add: Quantum servers now look for a new machine called a byteforge to
spawn loot on- no longer on an invisible landmark. This should make the
rooms rebuildable after disasters.
add: *Most* bitrunning machinery is now researchable and buildable via
circuits in the engineering protolathe.
/🆑
This commit is contained in:
Jeremiah
2023-10-09 00:26:16 -04:00
committed by GitHub
parent 7061c67a2d
commit 235ebba7e0
26 changed files with 238 additions and 154 deletions
+10 -10
View File
@@ -107,14 +107,14 @@
return shuffle(mutation_candidate_refs)
/// Locates any turfs with crate out landmarks
/obj/machinery/quantum_server/proc/locate_receive_turfs()
for(var/obj/effect/landmark/bitrunning/station_reward_spawn/spawner in GLOB.landmarks_list)
if(IN_GIVEN_RANGE(src, spawner, MAX_DISTANCE))
receive_turfs += get_turf(spawner)
qdel(spawner)
/// Locates any turfs with forges on them
/obj/machinery/quantum_server/proc/get_nearby_forges()
var/list/obj/machinery/byteforge/nearby_forges = list()
return length(receive_turfs) > 0
for(var/obj/machinery/byteforge/forge in oview(MAX_DISTANCE, src))
nearby_forges += forge
return nearby_forges
/// Finds any mobs with minds in the zones and gives them the bad news
/obj/machinery/quantum_server/proc/notify_spawned_threats()
@@ -132,10 +132,10 @@
to_chat(baddie, span_userdanger("You have been flagged for deletion! Thank you for your service."))
/// Do some magic teleport sparks
/obj/machinery/quantum_server/proc/spark_at_location(obj/crate)
playsound(crate, 'sound/magic/blink.ogg', 50, TRUE)
/obj/machinery/quantum_server/proc/spark_at_location(obj/cache)
playsound(cache, 'sound/magic/blink.ogg', 50, TRUE)
var/datum/effect_system/spark_spread/quantum/sparks = new()
sparks.set_up(5, 1, get_turf(crate))
sparks.set_up(5, 1, get_turf(cache))
sparks.start()
#undef REDACTED