diff --git a/code/modules/events/portal_storm.dm b/code/modules/events/portal_storm.dm index a4eb142cdf7..50bb5ad187e 100644 --- a/code/modules/events/portal_storm.dm +++ b/code/modules/events/portal_storm.dm @@ -4,15 +4,14 @@ weight = 5 /datum/round_event/portal_storm/syndicate_shocktroop - boss_types = list(/mob/living/simple_animal/hostile/syndicate/mecha_pilot = 1,\ - /mob/living/simple_animal/hostile/syndicate/melee/space/stormtrooper = 1) - hostile_types = list(/mob/living/simple_animal/hostile/syndicate/melee/space = 8,\ - /mob/living/simple_animal/hostile/syndicate/ranged/space = 5) + boss_types = list(/mob/living/simple_animal/hostile/syndicate/melee/space/stormtrooper = 2) + hostile_types = list(/mob/living/simple_animal/hostile/syndicate/melee/space/noloot = 8,\ + /mob/living/simple_animal/hostile/syndicate/ranged/space/noloot = 2) /datum/round_event_control/portal_storm_narsie name = "Portal Storm: Nar-sie" typepath = /datum/round_event/portal_storm/portal_storm_narsie - weight = 0 + weight = -1 /datum/round_event/portal_storm/portal_storm_narsie boss_types = list(/obj/singularity/narsie/large = 1) @@ -110,7 +109,7 @@ var/area/A = V var/turf/F = get_turf(pick(A.contents)) flick_overlay_static(storm, F, 15) - playsound(F, 'sound/magic/lightningbolt.ogg', 100, 1) + playsound(F, 'sound/magic/lightningbolt.ogg', 80, 1) /datum/round_event/portal_storm/proc/spawn_hostile() if(!hostile_types || !hostile_types.len) diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm index e38ed831f04..7764834f80b 100644 --- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm +++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm @@ -79,6 +79,9 @@ /obj/item/weapon/shield/energy) speed = 1 +/mob/living/simple_animal/hostile/syndicate/melee/space/noloot + loot = list() + /mob/living/simple_animal/hostile/syndicate/melee/space/Process_Spacemove(movement_dir = 0) return 1 @@ -118,6 +121,9 @@ /obj/item/weapon/gun/projectile/automatic/c20r/unrestricted, /obj/item/weapon/shield/energy) +/mob/living/simple_animal/hostile/syndicate/ranged/space/noloot + loot = list() + /mob/living/simple_animal/hostile/syndicate/ranged/space/Process_Spacemove(movement_dir = 0) return 1