From 23df5a5b8f03fe2cfbfd665f348bf83b10bf1e1f Mon Sep 17 00:00:00 2001 From: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Date: Sun, 14 Dec 2025 02:28:07 +0100 Subject: [PATCH] Fixes the brimdust status alert sprite (#94443) ## About The Pull Request Otherwise the effect is stuck at the max stacks icon and doesn't have a background. ## Changelog :cl: fix: Fixed the brimdust status alert sprite /:cl: --- code/modules/mining/equipment/monster_organs/brimdust_sac.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mining/equipment/monster_organs/brimdust_sac.dm b/code/modules/mining/equipment/monster_organs/brimdust_sac.dm index 14006b0f726..bcdd0b640a2 100644 --- a/code/modules/mining/equipment/monster_organs/brimdust_sac.dm +++ b/code/modules/mining/equipment/monster_organs/brimdust_sac.dm @@ -143,7 +143,7 @@ /datum/status_effect/stacking/brimdust_coating/on_creation(mob/living/new_owner, stacks_to_apply) . = ..() - linked_alert?.icon_state = "brimdemon_[stacks]" + linked_alert?.overlay_state = "brimdemon_[stacks]" /datum/status_effect/stacking/brimdust_coating/on_apply() . = ..()