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Merge pull request #21359 from phil235/WindowExplosionBlockFix
reinforced window and telehulk bugfixes
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@@ -71,9 +71,6 @@
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else
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..()
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/obj/structure/table/attack_tk() // no telehulk sorry
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return
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/obj/structure/table/CanPass(atom/movable/mover, turf/target, height=0)
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if(height==0)
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return 1
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@@ -453,9 +450,6 @@
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take_damage(rand(4,8), BRUTE, "melee", 1)
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/obj/structure/rack/attack_tk() // no telehulk sorry
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return
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/obj/structure/rack/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
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switch(damage_type)
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if(BRUTE)
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