From 242f01f204f1658d16c825739f2f5c19cdd9efea Mon Sep 17 00:00:00 2001 From: san7890 Date: Fri, 24 Jun 2022 15:07:07 -0600 Subject: [PATCH] Adjusts Layering of Broken/Burnt Floor Helpers (#67958) Small QoL thing for mappers. Mapping Helpers automatically go on the highest plane possible, POINT_LAYER. This would result in broken/burnt flooring having the following appearance in map editors: This is just weird clutter that doesn't particularly look good. So, I just switched both of those subtypes to the same layer that we use for cleanable decal effects, just for nice visual clarify. Here's what that looks like: --- code/modules/mapping/mapping_helpers.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/mapping/mapping_helpers.dm b/code/modules/mapping/mapping_helpers.dm index c86bac0448b..08d4c559dce 100644 --- a/code/modules/mapping/mapping_helpers.dm +++ b/code/modules/mapping/mapping_helpers.dm @@ -706,6 +706,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava) icon = 'icons/turf/damaged.dmi' icon_state = "damaged1" late = TRUE + layer = ABOVE_NORMAL_TURF_LAYER /obj/effect/mapping_helpers/broken_floor/Initialize(mapload) .=..() @@ -721,6 +722,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava) icon = 'icons/turf/damaged.dmi' icon_state = "floorscorched1" late = TRUE + layer = ABOVE_NORMAL_TURF_LAYER /obj/effect/mapping_helpers/burnt_floor/Initialize(mapload) .=..()