From 2483d804fc788bccebcce0c6b5a41abc45018687 Mon Sep 17 00:00:00 2001 From: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Date: Tue, 16 Jun 2026 22:19:26 +0200 Subject: [PATCH] Fixes runtimes from cyborg "surgery" (#96536) ## About The Pull Request Cyborgs do not have limbs or organs, why was this even set to TRUE in the first place? Its only used in surgery code and for string descriptions of where the mob was hit, which made zero sense for cyborgs in the latter case as well. ## Changelog :cl: fix: Fixed a bunch of runtimes caused when you try to perform surgery on cyborgs (which cannot be done in the first place) /:cl: --- code/modules/mob/living/silicon/robot/robot_defines.dm | 1 - 1 file changed, 1 deletion(-) diff --git a/code/modules/mob/living/silicon/robot/robot_defines.dm b/code/modules/mob/living/silicon/robot/robot_defines.dm index c4cf75317d9..267c01db5fd 100644 --- a/code/modules/mob/living/silicon/robot/robot_defines.dm +++ b/code/modules/mob/living/silicon/robot/robot_defines.dm @@ -13,7 +13,6 @@ health = 100 bubble_icon = "robot" designation = "Default" //used for displaying the prefix & getting the current model of cyborg - has_limbs = TRUE hud_type = /datum/hud/robot unique_name = TRUE mouse_drop_zone = TRUE