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adds mecha/support and space suit categories to the syndicate uplink
traitors can now properly buy the blood-red hardsuit
This commit is contained in:
@@ -310,43 +310,6 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
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surplus = 35
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/dangerous/gygax
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name = "Gygax Exosuit"
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desc = "A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent \
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for hit-and-run style attacks. This model lacks a method of space propulsion, and therefore it is \
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advised to utilize the drop pod if you wish to make use of it."
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item = /obj/mecha/combat/gygax/dark/loaded
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cost = 80
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/dangerous/mauler
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name = "Mauler Exosuit"
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desc = "A massive and incredibly deadly military-grade exosuit. Features long-range targetting, thrust vectoring, \
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and deployable smoke."
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item = /obj/mecha/combat/marauder/mauler/loaded
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cost = 140
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/dangerous/reinforcement/syndieborg
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name = "Syndicate Cyborg"
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desc = "A cyborg designed and programmed for systematic extermination of non-Syndicate personnel."
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item = /obj/item/weapon/antag_spawner/nuke_ops/borg_tele
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cost = 80
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/dangerous/reinforcement
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name = "Reinforcements"
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desc = "Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals \
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to arm them as well."
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item = /obj/item/weapon/antag_spawner/nuke_ops
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cost = 25
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refundable = TRUE
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/dangerous/guardian
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name = "Holoparasites"
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desc = "Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an \
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@@ -539,6 +502,41 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
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cost = 6
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include_modes = list(/datum/game_mode/nuclear)
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//Support and Mechs
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/datum/uplink_item/support
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category = "Support and Mechanized Exosuits"
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surplus = 0
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/support/reinforcement
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name = "Reinforcements"
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desc = "Call in an additional team member. They won't come with any gear, so you'll have to save some telecrystals \
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to arm them as well."
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item = /obj/item/weapon/antag_spawner/nuke_ops
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cost = 25
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refundable = TRUE
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/datum/uplink_item/support/reinforcement/syndieborg
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name = "Syndicate Cyborg"
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desc = "A cyborg designed and programmed for systematic extermination of non-Syndicate personnel."
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item = /obj/item/weapon/antag_spawner/nuke_ops/borg_tele
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cost = 80
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/datum/uplink_item/support/gygax
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name = "Gygax Exosuit"
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desc = "A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent \
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for hit-and-run style attacks. This model lacks a method of space propulsion, and therefore it is \
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advised to utilize the drop pod if you wish to make use of it."
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item = /obj/mecha/combat/gygax/dark/loaded
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cost = 80)
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/datum/uplink_item/support/mauler
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name = "Mauler Exosuit"
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desc = "A massive and incredibly deadly military-grade exosuit. Features long-range targetting, thrust vectoring, \
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and deployable smoke."
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item = /obj/mecha/combat/marauder/mauler/loaded
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cost = 140
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// Stealthy Weapons
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/datum/uplink_item/stealthy_weapons
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category = "Stealthy and Inconspicuous Weapons"
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@@ -738,6 +736,47 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
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cost = 2
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surplus = 30
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//Space Suits and Hardsuits
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/datum/uplink_item/suits
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category = "Space Suits and Hardsuits"
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exclude_modes = list(/datum/game_mode/gang)
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/datum/uplink_item/suits/space_suit
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name = "Syndicate Space Suit"
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desc = "This red and black syndicate space suit is less encumbering than Nanotrasen variants, \
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fits inside bags, and has a weapon slot. Nanotrasen crewmembers are trained to report red space suit \
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sightings, however."
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item = /obj/item/weapon/storage/box/syndie_kit/space
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cost = 4
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/datum/uplink_item/suits/hardsuit
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name = "Syndicate Hardsuit"
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desc = "The feared suit of a syndicate nuclear agent. Features slightly better armoring and a built in jetpack \
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that runs off standard atmospheric tanks. When the built in helmet is deployed your identity will be \
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protected, even in death, as the suit cannot be removed by outside forces. Toggling the suit in and out of \
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combat mode will allow you all the mobility of a loose fitting uniform without sacrificing armoring. \
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Additionally the suit is collapsible, making it small enough to fit within a backpack. \
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Nanotrasen crew who spot these suits are known to panic."
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item = /obj/item/clothing/suit/space/hardsuit/syndi
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cost = 8
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exclude_modes = list(/datum/game_mode/nuclear) //you can't buy it in nuke, because the elite hardsuit costs the same while being better
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/datum/uplink_item/suits/hardsuit/elite
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name = "Elite Syndicate Hardsuit"
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desc = "An advanced hardsuit with superior armor and mobility to the standard Syndicate Hardsuit."
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item = /obj/item/clothing/suit/space/hardsuit/syndi/elite
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cost = 8
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include_modes = list(/datum/game_mode/nuclear)
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exclude_modes = list()
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/datum/uplink_item/suits/hardsuit/shielded
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name = "Shielded Hardsuit"
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desc = "An advanced hardsuit with built in energy shielding. The shields will rapidly recharge when not under fire."
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item = /obj/item/clothing/suit/space/hardsuit/shielded/syndi
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cost = 30
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include_modes = list(/datum/game_mode/nuclear)
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exclude_modes = list()
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// Devices and Tools
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/datum/uplink_item/device_tools
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category = "Devices and Tools"
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@@ -780,40 +819,6 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
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cost = 9
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)
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/datum/uplink_item/device_tools/space_suit
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name = "Syndicate Space Suit"
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desc = "This red and black syndicate space suit is less encumbering than Nanotrasen variants, \
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fits inside bags, and has a weapon slot. Nanotrasen crewmembers are trained to report red space suit \
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sightings, however."
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item = /obj/item/weapon/storage/box/syndie_kit/space
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cost = 4
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exclude_modes = list(/datum/game_mode/gang)
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/datum/uplink_item/device_tools/hardsuit
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name = "Syndicate Hardsuit"
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desc = "The feared suit of a syndicate nuclear agent. Features slightly better armoring and a built in jetpack \
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that runs off standard atmospheric tanks. When the built in helmet is deployed your identity will be \
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protected, even in death, as the suit cannot be removed by outside forces. Toggling the suit in and out of \
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combat mode will allow you all the mobility of a loose fitting uniform without sacrificing armoring. \
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Additionally the suit is collapsible, making it small enough to fit within a backpack. \
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Nanotrasen crew who spot these suits are known to panic."
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item = /obj/item/clothing/suit/space/hardsuit/syndi
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cost = 8
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/device_tools/hardsuit/elite
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name = "Elite Syndicate Hardsuit"
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desc = "An advanced hardsuit with superior armor and mobility to the standard Syndicate Hardsuit."
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item = /obj/item/clothing/suit/space/hardsuit/syndi/elite
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cost = 8
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/datum/uplink_item/device_tools/hardsuit/shielded
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name = "Shielded Hardsuit"
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desc = "An advanced hardsuit with built in energy shielding. The shields will rapidly recharge when not under fire."
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item = /obj/item/clothing/suit/space/hardsuit/shielded/syndi
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cost = 30
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/datum/uplink_item/device_tools/thermal
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name = "Thermal Imaging Glasses"
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desc = "These goggles can be turned to resemble common eyewears throughout the station. \
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