Merge pull request #17332 from MrPerson/giving_a_monkey_a_shower

Monkey cubes work in sinks again
This commit is contained in:
Joan Lung
2016-05-03 20:19:33 -04:00
+8 -9
View File
@@ -425,7 +425,7 @@
user << "<span class='notice'>You fill [RG] from [src].</span>"
return 1
else if(istype(O, /obj/item/weapon/melee/baton))
if(istype(O, /obj/item/weapon/melee/baton))
var/obj/item/weapon/melee/baton/B = O
if(B.bcell)
if(B.bcell.charge > 0 && B.status == 1)
@@ -440,12 +440,12 @@
playsound(src, "sparks", 50, 1)
return
else if(istype(O, /obj/item/weapon/mop))
if(istype(O, /obj/item/weapon/mop))
O.reagents.add_reagent("water", 5)
user << "<span class='notice'>You wet [O] in [src].</span>"
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
else if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/monkeycube))
if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/monkeycube))
var/obj/item/weapon/reagent_containers/food/snacks/monkeycube/M = O
user << "<span class='notice'>You place [src] under a stream of water...</span>"
user.drop_item()
@@ -453,22 +453,21 @@
M.Expand()
return
var/obj/item/I = O
if(!I || !istype(I))
if(!istype(O))
return
if(I.flags & ABSTRACT) //Abstract items like grabs won't wash. No-drop items will though because it's still technically an item in your hand.
if(O.flags & ABSTRACT) //Abstract items like grabs won't wash. No-drop items will though because it's still technically an item in your hand.
return
if(user.a_intent != "harm")
user << "<span class='notice'>You start washing [I]...</span>"
user << "<span class='notice'>You start washing [O]...</span>"
busy = 1
if(!do_after(user, 40, target = src))
busy = 0
return 1
busy = 0
O.clean_blood()
user.visible_message("<span class='notice'>[user] washes [I] using [src].</span>", \
"<span class='notice'>You wash [I] using [src].</span>")
user.visible_message("<span class='notice'>[user] washes [O] using [src].</span>", \
"<span class='notice'>You wash [O] using [src].</span>")
return 1
else
return ..()