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[MIRROR] Builds logic that manages turfs contained inside an area [MDB IGNORE] (#17379)
* Builds logic that manages turfs contained inside an area * Mirror Conflict * Modular! Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: Funce <funce.973@gmail.com> Co-authored-by: tastyfish <crazychris32@gmail.com>
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@@ -34,7 +34,7 @@
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var/list/obj/structure/cable/cables = list()
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var/list/atom/atoms = list()
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repopulate_sorted_areas()
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require_area_resort()
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for(var/L in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], SSmapping.station_start),
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locate(bounds[MAP_MAXX], bounds[MAP_MAXY], z_offset - 1)))
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