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Changes all uses of notify_ghosts to use the real names of mobs (#90919)
## About The Pull Request Quite simple - this changes every direct mention of a mob in a `notify_ghosts` message to use `[mob.real_name]` instead of just `[mob]` ## Why It's Good For The Game makes things less confusing - ghosts can see easily their actual identity anyways, so it's not like there's much of a reason _not_ to do this. ## Changelog 🆑 qol: Ghost notifications will now use the real names of mobs when something happens (i.e no more "Unknown has completed an ascension ritual!") /🆑
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@@ -72,7 +72,7 @@
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eyeballies.Remove(target)
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eyeballies.forceMove(get_turf(target))
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notify_ghosts(
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"[target] has just had their eyes snatched!",
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"[target.real_name] has just had their eyes snatched!",
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source = target,
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header = "Ouch!",
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)
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