[MDB IGNORE] Shuttle engine code improvement and fixes (#69516)

* A lot of shuttle code improvements

* Makes use of ``as anything`` in many places
* Adds mapload to connect_to_shuttle()
* Renames many vars, including shuttle 'id' var to 'shuttle_id' and engine 'state' to 'engine_state'.
* Engines now weakref their attached ship, and disconnect when unwrenched from it.
* Removes check for force when deleting a mobile docking port, being deleted should still clear your stuff, regardless of being forced.

Because of all the above, I was able to remove a few pointless checks scattered around, like engine's alter_engine_power()

* better comment for port_id

* Fixes Cargo, Arrivals, and Pirate ships.

* Merge branch 'master' into shuttlecode-oh-no

* last few

* fixes the CI

* fixes

* Fixes infinite engines

* Revert "Merge branch 'master' into shuttlecode-oh-no"

This reverts commit 94eba37de9fe3f4a01dc40bb064771b764f379e3.

* trammies

* whiteship tram

* Makes use of ?. instead

apparently this is what weakrefs use, so 🤷

* i hate supernovaa41

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>

* removes lateinit that I never implemented

* adds _ref to weakref var name

* small change to weld time define

Co-authored-by: Seth Scherer <supernovaa41@gmx.com>
This commit is contained in:
John Willard
2022-09-07 11:43:54 -04:00
committed by GitHub
parent 71ee13d168
commit 253613c1c3
84 changed files with 4332 additions and 4310 deletions
@@ -22,12 +22,12 @@
homing beacons, unstable eigenstates, or machinery housing any form of artificial intelligence."
///If you're being raided by pirates, what do you tell the crew?
var/blockade_warning = "Bluespace instability detected. Shuttle movement impossible."
///The name of the shuttle template being used as the cargo shuttle. 'supply' is default and contains critical code. Don't change this unless you know what you're doing.
var/cargo_shuttle = "supply"
///The name of the shuttle template being used as the cargo shuttle. 'cargo' is default and contains critical code. Don't change this unless you know what you're doing.
var/cargo_shuttle = "cargo"
///The docking port called when returning to the station.
var/docking_home = "supply_home"
var/docking_home = "cargo_home"
///The docking port called when leaving the station.
var/docking_away = "supply_away"
var/docking_away = "cargo_away"
///If this console can loan the cargo shuttle. Set to false to disable.
var/stationcargo = TRUE
///The account this console processes and displays. Independent from the account the shuttle processes.