From a2b0d47250b7208a8faa7061ff501db3be1c654e Mon Sep 17 00:00:00 2001 From: Buggy123 Date: Sun, 7 Feb 2016 22:32:38 -0500 Subject: [PATCH] Makes explosion of BS artillery configurable --- code/modules/awaymissions/bluespaceartillery.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/awaymissions/bluespaceartillery.dm b/code/modules/awaymissions/bluespaceartillery.dm index 5dd9120c6f0..7a489bfe815 100644 --- a/code/modules/awaymissions/bluespaceartillery.dm +++ b/code/modules/awaymissions/bluespaceartillery.dm @@ -1,8 +1,10 @@ #define ARTILLERY_RELOAD_TIME 60 +#define EXPLOSION_SIZE 3 /obj/machinery/artillerycontrol var/reload = ARTILLERY_RELOAD_TIME + var/explosionsize = EXPLOSION_SIZE name = "bluespace artillery control" icon_state = "control_boxp1" icon = 'icons/obj/machines/particle_accelerator.dmi' @@ -48,7 +50,7 @@ for(var/turf/T in get_area_turfs(thearea.type)) L+=T var/loc = pick(L) - explosion(loc,2,5,11) + explosion(loc,explosionsize,explosionsize*2,explosionsize*4) reload = 0 /*/mob/proc/openfire()