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[MDB IGNORE] Lavaland Mineral Rework: Yapmining 2026 (#95682)
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@@ -156,8 +156,8 @@ SUBSYSTEM_DEF(mapping)
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loading_ruins = TRUE
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setup_ruins()
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loading_ruins = FALSE
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#endif
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// Run map generation after ruin generation to prevent issues
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run_map_terrain_generation()
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// Generate our rivers, we do this here so the map doesn't load on top of them
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@@ -279,7 +279,7 @@ SUBSYSTEM_DEF(mapping)
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// Generate mining ruins
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var/list/lava_ruins = levels_by_trait(ZTRAIT_LAVA_RUINS)
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for (var/lava_z in lava_ruins)
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spawn_rivers(lava_z, 4, /turf/open/lava/smooth/lava_land_surface, /area/lavaland/surface/outdoors/unexplored)
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spawn_rivers(lava_z, 3, /turf/open/lava/smooth/lava_land_surface, /area/lavaland/surface/outdoors/unexplored) // +1 from the mapped in waypoint
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var/list/ice_ruins = levels_by_trait(ZTRAIT_ICE_RUINS)
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for (var/ice_z in ice_ruins)
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